
I’m a game designer and programmer with over 10 years of practical experience. Bearded Giant Games is the monicker (brand) under which I launch my games. I specialize in designing coffee-break games that feature streamlined, condensed, single-player premium experiences. I’ve worked in the industry for companies like Gameloft and Disney on internal projects (N.O.V.A 3, Beastopia) to huge blockbusters (Frozen, The Dark Knight Rises). As an indie I developed games that range from small prototypes (during game jam’s) to full blown self-published commercial releases.
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