
You didn't ask to lead this expedition but here you are: stuck in the ice, Captain missing, miles from civilization and everyone looking for you to lead. Manage your meager resources, balance safety and morale, make the hard calls and head in the only direction you can - into The Pale Beyond.
Five years ago, The Viscount and its crew set sail into The Pale Passage in search of absolute magnetic South. The ship and its crew were tragically lost to the ice, never to be seen again. Her sister ship, The Temperance shall follow in her path, hoping to find answers where The Viscount failed. You didn’t ask to lead this expedition but here you are: stuck in the ice, Captain missing, miles from civilization and everyone looking for you to lead. Manage your meager resources, balance safety and morale, make the hard calls and head in the only direction you can - into The Pale Beyond. A polar exploration game set in an unforgiving frozen wasteland where you embark on a treacherous voyage across the ice and into the Pale Beyond. It’s a stunning yet harsh landscape that can change at any moment. Every decision matters. As the expedition unfolds and the winter approaches, every decision you make will have a meaningful impact on the story as you navigate a way over the ice. After the Captain mysteriously goes missing, you unwillingly take the position of Captain. You didn’t ask to lead this crew but here you are: stuck in the ice, miles from civilization and everyone looking for you to lead. Keeping the crew and sled dogs safe, fed, and warm during an expedition is key for survival. Surviving the ice will matter little in the face of a mutiny, every vote will count. So keep the crew on your side. Inspired by Victorian etchings and historic paintings of the time depicting the ice, each character and environment has been drawn by hand. The result is a unique artstyle with an expressive cast to see you through the cold and grim environment of the ice.




Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The game is a lot of fun, great narrative and atmosphere. However there are some criticisms i have in regards to the general design and play experience. I'll give a bullet list and then go in depth on some problems i had. Pros: - Great storytelling - Very nice atmosphere - Fun survival management Cons: - A lot of clicking through repeated dialog, could use a skip or fast-forward for parts you've already done (EDIT: patch 1.2.2.0.0 Fixes this as you can hold ctrl key to fast forward dialog) - A branching decision tree type load system that doesn't work with the survival mechanics and isn't focused around clear 'decision points' - Research points.. they don't do anything. - A few UI bugs outstanding So to talk over the cons listed. I found that my experience was that i played my first run, got game-overed a couple of hours in, and then had to start from the beginning because my issue wa
The good thing about this narrative manager is that it's not terribly hard — games of the genre, like Help Will Come Tomorrow or Gods Will Be Watching tend to be, they often revel in the feeling of "you WILL fail and get an imperfect ending, that's the point of suffering." Not The Pale Beyond: I saved everyone on my first playthrough and was close to a perfect ending. Not that it was trivial and mindless. The difficulty is balanced all right, if slightly on the lower side. I do feel that the game would benefit from being slightly harder. On the other hand, the game has insufferable bugs. 30% of the time interfaces would glitch and either refuse to let me assign people and resources or not show it. You can usually go back and try again, but it gets really annoying. Quality control also begins to falter by the end, with missing punctuation and pieces of dialogue missing (I think). The P
If you thought the game's story interesting you should read "Endurance" by Alfred Lansing. The in game's story is HEAVILY inspired by the events of Sir Ernest Shackleton's 1914 Antarctic Expedition which is probably more interesting because it really happened. The game was fun and challenging
Do you remember the faces of the people that died because of you? He asked me. Every single one, I answered. He was right; it's not the choice that is difficult. It's living with the consequences. I wasn't sure what to make of The Pale Beyond, at first. The closest game I'd compare it to is This War of Mine, but make no mistake - this is a very text-heavy affair. And the way your choices weave into the gameplay, the character dialogue, and the general direction of the story? Oh, let me tell you about that. If you've played Disco Elysium, you probably remember how impossibly impeccable its script is when it comes to adapting to what you've said and done; how some small remarks can almost turn into arcs that develop and resolve in a satisfying manner. Well, here it's perhaps not as expansive, but it's still the same amazing feeling. Listen, Robin: they will remember what you said. Wheth
I'm partial to survival games, but they often come off as cheap and unpolished. But, so far, The Pale Beyond shows an impressive amount of consideration. Thoughtful, branching conversations, excellent music and art. It's very moody, and very well written. Easy to get lost in. FINAL UPDATE, having now completed the game. Gameplay balance is challenging and well thought out. You'll find yourself thinking about how to overcome the seemingly insurmountable odds even when not playing it. That said, it is remains balanced and this is a design and narrative accomplishment. "What's the replacement rate on my fuel?" "How many penguins is it gonna take to not starve to f'in death over winter?" The tension is real. There are some minor glitches and nuisances still left in the game, particularly in the latter half (ie med bay being unavailable due to narrative events, etc which can necessit
Not sure why people are comparing this to Frostpunk, other than both have snow, they're very different games. This is more like This War of Mine, but with more story and more characters.


The worst fates.




Survive the ice without bringing Runt and their father.
🏆 Sign in with Steam to automatically mark your unlocked achievements and calculate your completion %
Structured threads, verified dev answers and player expertise without chat noise


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult.


Limbus Company is a darkly stylish turn-based strategy RPG from Project Moon, set in the same universe as Lobotomy Corporation and Library of Ruina. As the Manager of Limbus Company, you must command a crew of twelve "Sinners"—distorted individuals based on classic literature—aboard the Mephistopheles bus. Your mission is to retrieve the Golden Boughs, powerful relics scattered across the ruins of a dystopian City. The game features a unique clash-based combat system where winning skill clashes is key to victory. Deep team customization is achieved through the "Identity" system, allowing you to assign different roles and skill sets to each Sinner. Uncover a grim narrative as you battle abnormalities, rival syndicates, and the inner demons of your own crew.


Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?


The Isle is intended to be a gritty, open-world survival horror game. Explore vast landscapes of dense forest and open plains, traverse treacherous mountains and wade through dark swamps where horrors lurk. Hidden within are ruins that hold insight as to what came before. Through it all, keep in mind there is only one goal: survive.


Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.