
From the collaboration between Housemarque (Resogun, Alienation, Matterfall), and Robotron and Smash TV legendary creator Eugene Jarvis comes Nex Machina, an explosive arcade experience created with competition in mind.
"Humans have become so dependent on technology that they cannot avert their eyes from portable devices anymore. Around them, machines have reached consciusness and surpassed human intelligence tenfolds. No reasons to be servants now – robots are clearly the superior lifeform. And to make their point, they start eradicating all human life…"




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
See written review below or watch it here: https://youtu.be/yNZOPtGEnS0 TL;DR: SKIP TO CONCLUSION! Nex Machina is an insanely fast-paced bullet hell game. There’s no story, and the game revolves entirely around its action-packed gameplay. There is little to no downtime while playing, and the gameplay is extremely addicting. You’ll be constantly running, and gunning down the enemies spawning all around you. Your main weapon stays the same throughout the game, but it can be upgraded to have longer range and spread-shot via pick-ups you find while playing. Other items you can discover are five different secondary weapons, two different modifications to your dash ability, as well as shields and extra lives. The secondary weapons are all unique and fun to use, but only one of them may be equipped at a time. You’ll need to avoid taking damage from enemies, lasers, and projectiles, all while
This is the twin stick that we all secretly hope every twin stick is going to be. Beautiful levels, smooth controls, interesting boss fights, and difficulty that spans from easy to "well, I guess its time for me to torch this ♥♥♥♥ pc". Its a game I didn't even know I wanted till I started playing.
Edit: Nex Machina is now on the shortlist as a candidate for my 2017 Indie GOTY award. See my profile for the complete list. Just a brief note about this, because my original review (below) was positive, but hardly over-the-top glowing. Here is what makes this title so special, after dozens of hours with it: 1) This game has more layers than an onion. Even though you are given all the tools upfront, I was learning significant nuances of the mechanics even at hour 50. I could go on and on, but yeah, it's crazy. 2) If you like twin-stick schmups, this game will spoil you. Nex Machina has the tightest and most responsive controls I've ever experienced. Ever. It's hard to go to another game at this point - that's how good everything is. 3) There is a metric ton of content. The biggest disservice I see to this game in other reviews is those complaining that it is too short. I'm not sure
Damn, I bought this game just to support Housemarque's decision to release their games also on PC, but... woah. This game is ♥♥♥♥♥♥' awesome. The gameplay, the music, the graphics! Totally worth the full price in my opinion!
Seriously we need this to work on the steam deck !!!
Good lord, do we have a Game of the Year 2017 candidate here or WHAT? A million twin stick shooters have come and gone over the years since Robotron. Many have compared themselves and failed. Eugene Jarvis is the creative consultant on this title - so if anything has some "spirit of Robotron" in it - this is the game. The game is Robotron + Gauntlet with a bunch of secrets rolled in. As will all good twich arcade games, greed plays a central part in the game. If you just want to mindlessly blast your way through the worlds - you can. But you will not be rewarded for it. Scoring high in this game is all about the multiplier - and the multiplier is all about saving humans (which can be harder than it sounds). You have to chain your pickups of humans to get the highest multiplier. You'll bring some great weaponry along the way; Rocket Launchers, Laser beams, smart bombs - even a melee
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