
Leap of Fate is a furiously-paced cyberpunk top-down shooter about overcoming your fears and achieving your fate. In a New York City where magic is real, you play as a technomage who must develop unspeakable powers to confront the Crucible of Fates. Can you survive the trials?
Leap of Fate is a furiously-paced cyberpunk roguelite about overcoming your fears and achieving your fate. In a New York City where magic is real, you play as a technomage who must develop unspeakable powers to confront the Crucible of Fates. Can you survive the trials?
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Become the most powerful technomage that you could ever imagine as you venture through the trials in this fast-paced, isometric rogue-like. Only if you survive. Game Overview Leap of Fate is a fast-paced, isometric, rogue-like game that is introduced on a science fiction/cyberpunk setting. In this game, you will be able to play with four (4) different mages that gives you variation to match your play style and features different backstory for each of them. These characters are "Aeon", the shadow mage (and the first one available for play), "Big Mo", the cyborg technomancer, "Mukai", the spirit channneler, and "Rasimov", the rogue occultist. Each of them will have different starting glyphs (equipped special items that has different effects when used), items, health as well as shadow walk charges and its effects. There are a total of six (6) "Decks of Fate" (or levels) available per p
One of the best twin-stick shooter roguelites I have played. Leap of Fate was inspired by Hand of Fate, but builds upon it with many improvements and a better gameplay. You go through floors, each harder than the previous, fighting through arenas until you reveal and defeat the floor boss. If you die, it's game over and you have to start a new run from the first floor. By performing various challenges and tasks, you unlock permanent upgrades and new characters. There are five different characters and each plays very differently and requires different tactics. What is so good about the game? Each run generates new floor plan (represented by shuffling of cards, hence the inspiration by Hand of Fate). The first two floors are usually easy, but in the harder ones you have to think how to proceed and whether to risk a dangerous arena with a big reward, or skip it. Then there are skills. Th
Leap of Fate is a great cyberpunk-occultish roguelite with a bunch of unlockable characters and a grindy but rewarding progression system. The gameplay tends to be a lot of shoot and kite and thus starts to become a bit shallow after 1-2 rounds. However, different talent trees, upgrades, special powers and random generated challenges ensure lots of replayablity. There are even different endings and story snippets which is quite unusual for a game of this kind. Easily one of the better roguelites. If you like reviews about indie games and get some soundtrack recommendations, consider joining INDIEstructible and follow my curations.
First of all, this is probably my favorite game that's gone through Early Access. It's also possibly my favorite rogue-lite game also. Where to start... First, it's a top-down twin stick shooter with rogue-lite elements (similar to the game play of something like Binding of Isaac or Nuclear Throne). It handles great with tight controls that work great for controllers or keyboard and mouse, whichever you prefer. What's also great is that the controller support and controls were basically made from the ground up to be super intuitive and they did an amazing job on those. The game also has an awesome setup and atmosphere all around. The stories and intros usually revolve around secret societies or other things related to the occult. It has a beautiful cyberpunk magic oriented aura around it and it really shines in the story cutscenes and definitely during gameplay. All of the characters
- Not too easy and not that hard. - 2 difficulty levels. - 4 characters to choose from (their differencer are meaningful). They are rather balanced too. - 6 floors to go through per run which takes from 25 to 60min - Permanent unlocks - The story is simple, you pick a character and challenge the crucible of fates and depending on how you do you unlock possible fates( endings). But not many ppl would play this type of a game for story reasons i think. - Various bosses on normal. On hard difficulty you face the same floor specific elite boss every time which is pretty weak. All in all it is a very nice game. Took me 41h to do everything so i would say it is worth the money. If you like Binding of Isaac or Enter the Gungeon it might be right up your alley.
Leap of Fate is a top down rogue-like with fast paced combat. The game takes place in a cyberpunk New York City in which there is a strong presence of the arcane arts. You start by playing with one of four characters, and as you play and complete missions you’ll unlock the other three. Each character corresponds to a certain card and you’ll be presented with a cutscene that explains how these people came into contact with magic when you choose them for the first time. Each playthrough is divided into several different levels, each of them being more difficult than the last. They are also uniquely designed, each with their own theme and unique enemy types. In each of these levels you’ll be able to complete various missions which can be something like killing X enemies using a special ability. Completing missions will not only allow you to unlock the other characters but it will also unlo
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