
Many organisms fight for resources and the opportunity to evolve. Be one of them, start from Zero and become the best, the biggest and the most efficient of them all. Become the ultimate sparkle.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
NOTE: This was provided to me for free for review purposes Overview Sparkle ZERO is the last iteration of the Sparkle series, of which I was pretty fond of. Being able to play as a tiny celular being and seeing it grow and develop, hunt and learn was a great concept, and the game was well developed, with beautiful visuals, interesting evolution options, great soundtrack, etc. Unfortunately, the ZERO is both a token of "we are running out of ideas to rebrand this series, this'll do the trick" and of the good features they left in the game. Let's go over it step by step. The Pros: Easy Achievements - 40 minutes of this will get you a perfect game, in case you are an achievement hunter. Nice Visuals, and OK music - Nothing too fancy, but it helps to have nice visuals and calm music in a game such as this. I (hope) it was meant to be the little cousin of the series that just wants to chil
'Sparkle ZERO' is a casual game. A controller is recommended to play this game but not absolutely necessary. You control a sea-dwelling creature called a sparkle. The only thing you need to do is swim around and eat everything you can. The more you eat, the larger your sparkle becomes. When you reach the maximum size (level 50), the game ends. Your sparkle will look different depending on the type of food you eat the most. Unlike the other Sparkle games, there is no color to differentiate the types of food, and no tutorial or explanation of the mechanics, so I'm not sure how you're supposed to know what to eat to become the type of creature you prefer. I ended up just devouring everything and suppose I became an average sparkle, the 'omnivore' of 'Sparkle 2 Evo'. 'Sparkle ZERO' is not a colorful game like the other Sparkle games. Look at the screenshots. It's practically a game in bla
Anyone being used to Sparkle knows that you need to eat nutriments so that your little sparkle can grow into a powerful organism that can be herbivore, carnivore or omnivore. So, you were used to the green, blue or red elements floating, with medusaes to eat or any other species wanting to challenge you. Besides, some levels were huge as you needed to use vortex to reach another level. That's Sparkle 2 Evo and Sparkle 3 Genesis. Erase everything you've learned because Sparkle ZERO, despite belonging to the same series, just wants you to grow a sparkle, without any tutorial and learning about the commands, that will be the predator of everyone. No more carnivore, herbivore or omnivore, no more faster sparkle or with a better range of absorption or with a better defense. However, everything else is still there: micro-elements that will grow your sparkle, jellyfishes still floating, other
Not so good like part 2, but a short little collecting game where you can use your trains to hunt enemies, try to time vs good defenses or just collecting items as fast as possible. Very short game but i am happy its done to Steam and show the Evolution from part 0/1 to 2. Even a developer needs to start with small steps. Sure there could be more enemies, more things to collect/ find (easter egg enemies like in 2), more achievements like beat 10,50,100 of the small enemies, 10,25, 50 of this jellyfishes 5,10,15 of the own sparkles and getting 5,10,20,50 of the protected sources, but its fine. The high price is a bit bigger problem for only 1,5-2 hours gaming, get it with 60 % or higher discount. Its a good gamer for Achievement Hunters (73%) and people that just want a harmonic slow game. Normal gamers should be carefully even with discount. Thx 4 Reading.
Lifeless "game". There is a reason why you can't buy it anymore.
Sparkle ZERO is simple and casual game. All you have to do is eat everything else but yourself and you get bigger and stronger. After playing this game for a while I found it boring and pointless because there was no challenge (you are invincible) and just no thrill at all. PROS Visuals. Game looks visually awesome and smooth. Design very nice and I have nothing bad to say on that, everything done perfectly. Sounds. Sparkle ZERO is relaxing game and sounds helps to make that feeling. There was things that could be improved, but overall I liked everything in the game from sounds side. NEUTRAL Idea. The game idea is to eat other things and become stronger and this is really good idea for a game, but somewhere in idea development something went wrong and in this game eating stuff becomes boring really fast. CONS Gameplay. Similar to idea, but it feels like developers were
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