
The Great War allow players to portray important engagements throughout WWI history. The battles focus on the historical deployment of forces and important terrain features of trench fighting in scale with the game system.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I have tried very hard liking this Steam version of The Great War, because I am a huge fan of Command and Colors system. But I have come to the conclusion that this adaptation is a disaster. From no respecting the rules of the board game, notably the retreats rules, to offering a mediocre AI challenge. I consider myself an average player; however it is almost impossible to lose a game against the best AI (Field Marshall) if you have a minimum knowledge of C&C tactics and strategy. Let me list some of the most commons mistakes the AI make: - Sending troops out of the trenches and let them stand in the open for some turns, even if they are facing direct fire from machine guns. - Pretending to use combat cards… then not using it at all, like it forgot why it took the card from its “hand”. - Abusing of artillery fire against units protected by trenches and failing once and again to do s
Good game but still too many bugs (Some Combat cards doesn't work properly and sometimes cards remain fixed in the middle of the screen). It's the second time I buy a Hexwar game and second time I'm disappointed by the quality of the product (the firts was Nuts! Battle of the Bulge) The question is: Not enough time/persons for playtesting before scheduled release? I know that this year more Commands and colors game are coming: Come on HexWar! Let's improve!
I'm enjoying it but it's quite buggy. The UI has loads of glitches and I've had a couple of unusual situations where the game logic breaks (such as a unit moving, then playing the card to send them back to their original space, but in the interval the AI has moved another unit into that space, so the game breaks and you have to quit). It's not too bad overall but I can't recommend it for the price until they fix some of the many bugs. It looks like the developers are doing some patches, so hopefully I'll be able to change this to a thumbs up soon.
I love the board game Command and Colors Napoleonics. But I was not sure about a computer version and much less how it would work in a WW1 setting. But as I have an interest in WW1 I took the plunge. I am very glad I did. A well thought out and challenging game. The variety of tactics and decisions you are presented with are well thought out. I was surprised that WW1 tactics are so well represented. Assault over no mans land into wire could lose you the battle. Edging up trenches is costly. Use mortars to blast away the wire, rush troops into a gap, and then support them, if you do that you might pull it off. Excellant game!
The game is mostly well done, but there are some bugs that simply destroy the fun. For example: I already tried to play scenario 4 three times, and I cannot finnish the scenario because there is always a moment where the Germans simply don't attack. It's their turn, but they don't do anything, it doesn't matter how many times I quit the game and come back. It's a single bug, but it destroys the entire game
Although my preference is for Ancients and Napoleonics, this is a very impressive port of the board game. Nice graphics and a decent UI. Would prefer the virtual dice not to bounce all over the shop but to be more contained so as to be easier to read. The AI is pretty good but, ocaisionally, moves units to less than optimal positions. Not sure if it is a bug but the 'Box Barrage' combat card can always be played even when it is not applicable to the Command card being played and, in those circumstances, that combat card is wasted. Overall, very pleased and a good omen for the GMT games due out later this year.
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