
As civil crisis deepens and inequality tears the very fabric of society the discontentment of the masses manifests itself in violent public disturbances and civil disorder. Play as the police or the angry horde as Riot – Civil Unrest places you in some of the world's most fractious disputes.


Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Even if you've been waiting on this one for years now, like I have, I'd recommend that you chill on it for a few more months until it's more enjoyable to play. As of right now, it's unintuitive, unoptimised, buggy and generally difficult to play. I'll start with the things I enjoyed about the game. Starting off on the rioter side in the Arab Spring scenario, I found that the game succeeded in evoking a strong emotional response while also being suitably challenging. It was genuinely disturbing to watch the police units fire indiscriminately into my crowd of peaceful protestors, and even though I ultimately won the scenario, I was still left feeling morose at the thought of the number of people who had died for that victory. I suspect that that's exactly the sort of emotional response that the game is going for, and in that regard, it succeeds. However, for everything the game has in it
Supported this game for a long time before it came out, following development since about 2016. What a disappointment it turned out to be. The controls are lacking, and the gameplay ends up feeling like you're fighting yourself more than the opposing side. The concept is great and that's what sold me on the idea, but the execution fell through the floor all the way down to the basement.
Introduction: RIOT: Civil Unrest is a tactical RTS about the local protests all around the globe. The players can play as the police force, or the rioters. The game consists of the multiple campaigns, loosely based on the real life events, each in a different country. Unfortunately, the developers decided not to get involved into the political discussion too deep, so in case of interest, players will have to search for the additional information by themselves. The story: The story in each of the multiple short campaigns is represented via few lines of text. While the text itself isn’t really a big deal, the problem arises in the briefings, as there are basically no briefings whatsoever. Players are given short task, which, in most cases sounds like ‘protect the equipment/belongings’, or ‘push the opposing side off that square’ and that’s literally it. Why are we pushing these people awa
Instead of normal full release, you just finished editor and "Nah, community will finish game for us" Well done, 5 years of waiting and you just shtted on players.
I stopped a protest by killing all the protesters
6 years and an interesting concept. What do we get? Well not much. Its a tug of war game that I followed the development of which began when I was 13 and ended when I was 19. Currently priced at 17$ is too much. The game as it currently stands is worth no more than 10 and that is only if you adore the concept. Never mind its disappointing execution. This game could've been many things but it ended up not being much. One of the many things out of Steam greenlight that came into being which perhaps shouldn't've. In the hands of a team with a more dedicated and expanded vision this game could've broke ground. Which is why I find it hard to not be harsh on the developers. Because I know could've been so much more - and I almost guarantee the developers wanted it to be too. Worth 6$ on sale otherwise laugh at the asking price.
Create a lobby — we automatically spin up a dedicated Discord voice channel for your squad!
Structured threads, verified dev answers and player expertise without chat noise


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


A physics based medieval battle simulator which lets you pit wacky waving armies against each other. In Totally Accurate Battle Simulator you pit waving arm men against each other and watch them fight it out.


Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.


Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult.


You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.


Frostpunk, the newest title from the creators of This War of Mine, is a society survival game where heat means life and every decision comes at a price. In an entirely frozen world, people develop steam-powered technology to oppose the overwhelming cold. You face the task of building the last city on Earth and securing the means necessary for your community to survive. Optimization and resource management often clash with empathy and thoughtful decision-making. While city and society management will consume most of the ruler’s time, at some point exploration of the outside world is necessary to understand its history and present state.