
Rezrog is a roguelike dungeon crawler with tabletop game aesthetics set in a fantasy world. The goal of the game is to create a dynamic and engaging dungeon exploration experience for casual and hardcore players alike.
The lands of Rezrog are in turmoil. Evil Wizards and hideous monsters from far around have descended to the darkest depths of the earth where they harvest the power of the potent gems that are found there. You must take your team of heroes and defeat all that stands before you in a quest to restore Rezrog to the peaceful land it once was. Equip, craft and upgrade items on your way to building a strong and resilient team capable of withstanding even the greatest of attacks from the biggest and meanest of foes. Learn powerful skills along the perilous journey through 100 dungeon levels that will give you the edge in battle as you look to tactically outsmart whatever stands in your way. Get it right and you're one step closer to your goal. Get it wrong and end up imprisoned…or worse.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Theoretically, this is a good, simple game. In practice, it's agony and frustration. The graphics are nice, the gameplay simple but fun, etc. I wanted to like it - in fact, I do like the core game - but it's surrounded by so many problems that it's impossible to enjoy. There are little things: no documentation, incredibly repetitive music. Some cludginess with the interface that makes inventory management awkward. (Want to see which character needs an item more? Go to one screen to trade the item, then back out of that, select a different screen to compare the stats/equip, back out and repeat 6 more times). But those are tolerable. The gameplay itself is simple and may bore some people, but it was exactly what I was in the mood for. But there are the bugs. Oh the bugs. There have been several patches and things are improving - but there's much much farther to go. Some examples: 1) num
The game is good. Most of the negative reviews are due to the numerous bugs that rendered it nearly unplayable at launch. But the devs are constantly releasing patches and eliminating the bugs. The game, as of this review's date, is completely playable. I encountered no bugs during my 7 hours of play time. However there are some down sides to this game. Death mechanic makes the game a bit grindy and it might be frustrating in later levels. If your character dies, it gets prisoned at that level and you have to rescue them with another character. And if your main char outlevels the other ones by far, then you have to level up another character, which might take some time. On the other hand, this mechanic forces you to be cautious. You can't just storm through dungeons. You have to keep track of your consumables, you have to plan ahead before entering a fight, and sometimes it can be bette
This game seemed rather exciting, and less than 20 minutes and 2 levels in, I was commited to playing this as my new time-killer; up until after reaching the end of the second level the game crashed and when I re-loaded I was unable to complete any dungeon, ever. I tried uninstalling and re-installing, I tried disbanding my party and resetting the game, tried deleting all local content in hopes it would erase whatever bug had occured, but all of it was to no avail. I can no longer progress the game in any way shape or form, which obviously makes this an unplayable game. If anyone knows how to fix this issue, or has encountered this themselves and has heard back from the makers of this game, please let me know. I would love to play this game - BUT only in a working condition. EDIT: 5 (FIVE) patches later, the bug of being unable to complete a level still remains and this game is still unp
Product refunded Worst introduction to a game ever. I had to literally complete the starting dungeon seven times (once each with every character) to even unlock their starting weapons and abilities. Pair this with an unforgiving difficulty level and I must have done that first, dull dungeon a dozen times now. I'm 1,4 hrs into the game and feel tired of the grind already. Judging by the difficulty curve of the following two dungeons, character progression will demand you do every dungeon with every character, that is a degree of grinding far beyond the worth of the casual-level enjoyment there appears be had here. I'm looking up Steam's return policy for the first time.
A dungeon grinder rpg that is really simple with limied content, This game is for people who like grinding and don't mind lack of content. That being said I will still NOT recomend it to anyone because of its gamebreaking bugs. Frequently you will find yourself unable to complete a dungeon because a bug makes you unable to enter rooms you need to enter to progress, and all of your time spent in that dungeon will have been wasted. This Problem has existed since release and it still hasn't been dealt with. Until that happens do not buy this game.
Let me start by saying that i've only played about 2 hours but I actually really like this game. The board game aesthetic is well done and well animated. I like the various characters and each cutout is very detailed and chaming. I appreciate that the equipped items are reflected on the cutout pieces. The way that the game is structed really evokes a "let's go crawl some dungoens" feeling, even if the story seems a bit light. However, I simply can not recommend this game at this time. In my 2 hour playtime I have been hit with two very annoying bugs. The first was relatively minor in that the game just froze when loading and hung on the "89%" loading screen until I alt-tab'd out and closed. The second bug was a total deal-breaker though. The game isn't easy, and I managed to get 4 of my characters captured in the 3rd dungeon. I learned from my mistakes (built up my 5th character a litt
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