
Carnival Hunt is an asymmetric multiplayer horror game set inside a living, ever-shifting mechanical carnival designed by the Puppetmaster. One player becomes the Carnival Monster, while others play as puppet Bunnies struggling to survive, ascend, and escape the hunt.
THE WORLD Carnival Hunt is meticulously crafted to immerse players in a captivating Victorianesque era, where the allure of steam engines and traveling circuses dominated the entertainment scene. The visuals and art direction evoke a sense of nostalgia with ornate details, vintage architecture, and intricate machinery that reflect the charm and grandeur of the time. Rich elements belonging to the Victorian era are seen in intricately wrought iron fences, gas lamps casting a warm glow on cobblestone streets, and vintage posters adorning the walls. This blend of historical accuracy and imaginative fantasy creates a unique and engrossing game world, inviting players to explore a bygone era filled with mystery and wonder. The whimsical carnival theme further enhances the experience, infusing the game with eccentric characters and a touch of enchantment. Players will find themselves captivated by the juxtaposition of darkness and whimsy as they navigate through the world of the traveling circus. Carnival Hunt takes the classic "Hide & Seek" concept and infuses it with an exciting twist. As Bunnies, players must work together in combining their wits and courage to overcome a series of daunting challenges orchestrated by the enigmatic Magician. Time is of the essence as you race against the clock to charge your wooden bodies before the Carnival Monster discovers your hiding place. Survival hinges on your ability to evade the relentless pursuit of the monstrous fiend and find a path to freedom. CHARACTER STORY The game features a diverse cast of Carnival Monsters, each possessing their own distinctive abilities and objectives. One such intriguing character is the Puppet Master, an enigmatic presence that players are sure to encounter. The Puppet Master's eerie presence adds an additional layer of suspense and mystery to the game. Players can delve into the depths of the Puppet Master's story, unveiling the hidden secrets of the carnival and uncovering the true nature of this captivating and unsettling character. The Puppet Master was fascinated by the art of puppetry. He spent countless hours crafting and manipulating puppets, developing a talent that was unmatched by anyone in his village. However, as he grew older, the Puppet Master's obsession with his craft began to consume him. In becoming increasingly isolated, the Puppet Master spent all of his time perfecting his puppets, which ultimately, led to experimentation. Although the Puppet Master is the main villain in the game’s story, he is not a playable character in-game. The Magician himself performed remarkable illusions such as disappearing and teleporting, among others. His most popular act was the classic trick of bringing a rabbit out of an empty hat and making it disappear again. The game portrays the Magician as someone who is willing to do anything, including sacrificing Bunnies and others, to achieve his dream of impressing an audience. It should be noted that the Magician is not necessarily an autonomous character, but rather one of the creations of the Puppet Master. As such, his actions and behaviors may be heavily influenced and manipulated by his Master, raising questions about who the real monster is. The Bunnies symbolize the innocent who were abducted by the Magician. In Carnival Hunt, the Bunnies support each other by winding up or charging one another which leads them to find strength and hope in a seemingly impossible situation.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
To the community and the devs, please don't kill this game before it even has a chance. I have been waiting for something like this for a long time. We have all seen promising asyms come and go because of the below. For a game like Carnival Hunt to succeed, two groups have to do their part: the developers and the players. Honestly, I think this game has an amazing foundation. It's one of the most fun asymmetrical games I've played in a long time, and I can genuinely see it becoming something big. But only if everyone gives it the chance. To the developers: This game can absolutely succeed. The core gameplay is phenomenal. Please follow through on what you've said you're going to do. Keep listening to the community, keep improving it, and don't lose sight of what you've created. You have something special here. In my opinion, the priorities should be: Get the servers sorted out - G
-they'll ban you from discord for voicing your opinion (no, seriously) -you EASILY get banned in game for 24 hours after players falsely report you (i've had to get unbanned over 5 times) because they for w/e reason put an autoban system in place based solely off reports -they balance for survivors (don't play killer) -they have only a ranked game mode with mmr and leaderboard (games dead though dont buy now) -you'll sit in queue for hours looking for a match -you'll never get a game on NA servers (been busted ever since they launched it) -they'll literally ban you period if you have anything negative to say about their game (just search hexy carnival hunt ban LOL) -the game had potential but with each update has only progressively gotten worse -only 2 killers to choose from -leveling takes longer than any korean MMO you can think of -the game is a NIGHTMARE balance wise -the devs will g
Been a closed tester for over a year. This game is being developed by THREE people, not an entire staff. It's EA, many enjoy it, there are bound to be problems. keep up the great work! we're vibing
It kinda saddens me that I actually feel a negative review is more fitting than a positive review, especially considering that I invested in this game back on the Crytivo page, with a 100$ edition, and truly believed this game would go on to be my favorite main game. There are positive sides to this game, especially when looking at the art direction and athmosphere. I love the art, and I love the whole setting and lore about this old, spooky carnival. They truly did something in a really unique way here.. Unfortunately, it can not save the fact, that the whole gameplay of Carnival Hunt has changed so much, and In my opinion for the worse. It is unenjoyable on both player sides, and really unbalanced. In early closed alpha tests, the gameplay consisted of 4 bunnies vs 1 hunter. The gameplay seemed to be a more "Cat vs mouse", and as Bunny you felt the pressure, the scare elements of th
The game has a lot of potential. Before anyone lashes out, they have to consider that the game is in early access right now. Firstly, we should understand that asymmetrical survival is a rare genre. Apart from DBD, there aren't any games still alive worth mentioning. There is Friday the 13th, which is effectively dead; Texas Chainsaw Massacre, which couldn't last long due to the lack of content; there was Ghostbusters, but we don't talk about it anymore; and there is Deceit, which looks half-alive. Basically, BHVR holds a monopoly in this genre, and it looks really bad. Their game is buggy, overly complex, and all the cool features are behind a paywall. Healthy competition is what we need in order to make things better, and Carnival Hunt can provide it. In its current state (3 days after the early access release), it is laggy as hell, there are like two or three servers, it's unbalance
At the time of writing this review, the game is dealing with some launch‑day server issues and a few rough edges ; nothing unusual, we’ve seen this happen with countless releases. What motivates me to leave a positive review, however, is that we’re realistically just one or two hotfixes away from getting back to the same level of quality and fun we had during the playtests, which I played extensively. It’s a fun and refreshing approach to the asymmetrical genre. The Bunny side leans into slower, stealth‑focused progression across beautifully handcrafted maps, while the Hunter side rewards methodical, pressure‑driven strategy to keep the Bunny from breaking into new floors. It’s disappointing to see so many negative reviews caused either from predictable day‑one server issues or from the review‑bombing by the DBD community, who apparently don’t appreciate seeing fresh ideas brought to a
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