
What kind of danger can a mother face to rescue her child? Moonchild is a unique and enthralling 16-bit style RPG adventure featuring 9 amazing characters, plenty of sidequests and countless items and spells.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Edit: Steam is now showing this review as pre-release. I don't know what the publisher of this game did on Steam to make it think it was in a beta before this, but it wasn't. It was sold as a full release, with collector's editions and everything. It is still a terrible game, and everything in this review is still valid. TL;DR: This sort of game is the reason RPGMaker things on steam have such a negative stigma. It exhibits incompetence at every level. I am now honestly surprised this game has net positive reviews on steam. I've been designing an RPGMaker game myself, and was looking around to see what sort of things had positive reviews on here. I have no idea what game the other reviewers were playing, but it wasn't this game. -The writing is atrocious. It reads like a bad fan-fic of someone elses fantasy world. There is no consistency in writing or tone, nor of the world the people
I've been looking for an RPGMaker game with a cheesy story that would offer some enjoyable dungeon crawling in my library and Moonchild seemed like an appropriate candidate. You know, the ones that you wouldn't spare much mental RAM for... and I've finally found it! Moonchild is a cute game that hails from Aldorlea Games - a really promising RPGMaker based developer team - that will easily offer you 20 hours of gameplay. In a medieval fantasy realm, Queen Calypso's only daughter, Moonchild is abducted! Our honorable knight Gabriel was able to detain one of the heinous criminals, but the man apparently lost his memory. We start our journey to save Calypso's daughter. The word is that Moonchild isn't the only young noble woman who was abducted: daughters and wives of other local monarchs are missing too. During our travels, we'll consult the wisdom of elves, pass frozen wastes to find a G
This game is on a level of bad that is beyond words. There is no need to even get into the story aspect of this game. That's like giving someone on death row another 3 months of jail time. Who cares? The level design is beyond atrocious. It's illogical, stupid, brain dead, and a huge waste of time. It takes a 10-minutes maze to get into a town/village. You'll be doing this numerous times because of quests and sToRy. The game calls them dungeons or something (I don't f**king remember, you'd have to pay me to play this game again and pay for the therapy afterwards) but it's a maze. Even though it's a straight forward maze with one entrance and one exit, it's probably designed by a psychopath who enjoys killing puppies. You'll most likely be walking for five minutes straight past multiple levels of the maze thinking to yourself "Gee, everything's going smoothly for once" before you get
I wanted to complete the game before I reviewed it, but it just seems to be fighting me at every turn. The stats and mechanics are poorly explained, battles seem to run the gamut of effortless or tedious, with nothing in-between, and the dialogue is relentlessly awful. That last point is what gets me the most, actually, so I'm going to go in-depth a bit on that: 1. Every character seems to have some little snark to throw in to every situation, regardless of relevance. This is tiresome. 2. It takes about 6 text boxes for 1 text box of information to be conveyed. The rest is fluffy, unfunny babble. 3. The dialogue has no mind for tone - hamfisted attempts at humor are thrust in everywhere. 4. The *actions/emotes in asterisks* are the worst. They're lazy. What they're attempting to convey does not even require custom sprites, and could be conveyed with halfway competent writing and event
Review by Gaming Masterpieces - The greatest games of all time on Steam. Is this game a masterpiece? No, it is a rpg maker game, although a good one. I had so much fun with the boxed version already that I simply have to add this to my Steam library as well. The game is a deep story driven jrpg, very easily controllable via keyboard. While playing I often thought of how I played the original Bards Tale games in the 80s. Same fun, but they were so complicated to control. Now you can have the same deep rpg experience with a far simpler control mechanism! You set out with a party of 3 to rescue the abducted princess. One of them being her mother. Along the way you often get distracted by sidequests and finally have to find out what really happened. Don't expect to finish in 5 hours, though. I spent maybe 20 hours on the boxed version and did not finish the game. I reached some interesti
for any reason i got low fps but it was fun
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