Set in 1924 Massachusetts, take the role of Detective Monroe, Professor Webley, and Boss Pendleton of the Pendleton Agency, all of whom have come to possess an eerie black rock with strange properties.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
UPDATE: One of the major areas I was originally uncertain about (whether combat ever gets any easier) has been answered - it does, for the most part. It's still challenging, and harder than average, but the almost-unwinnable situation I described from the opening combat sequence of the game has thankfully not been repeated yet. Doesn't mean I haven't had to retry fights, but they were merely hard and not unfair. So if that's something that's keeping you on the fence, I wanted to pop in and add this update to what I'd originally written. As an avid fan of Lovecraft and Lovecraft-inspired games, I was immediately attracted to the idea of an old-school RPG set in a Lovecraftian environment. We've had adventure games, "shooters" (or at least, first-person games) and strategy games based on the works of the gentleman from Providence, but no straight-up RPGs that I can recall. The Dark Stone
Fun short game. The fights were challenging, much tougher than I expected, and the storyline was neat with lots of great homages to Lovecraft's works. Your main character is a detective, that should give you a (ha) clue of what to expect; examine everything. The difficulty of finding everything may put some off, but if you're stuck, it's probably because you haven't examined everything or haven't from the right side. Pay attention, there are little details that may be easy to miss; it doesn't just hand you the answers.
My playtime: 02:24:12 (based on in-game clock, last save after the final boss). Intro The Dark Stone from Mebara is an adventure, turn-based RPG Maker game with unusual storytelling. The story tells about a mysterious dark stone that has a connection with other beings. Pros: - Multiple story branching that leads to a game over screen - Optional learnable skills that can be taught to anyone - Game is more focused on exploration than combat Cons: - Unable to buy healing items after you leave the first town - Some items aren't obvious enough that it can be taken - Puzzles require trial and error - Some areas are too dark, especially the last dungeon - The game becomes slow in some areas Should you buy this game? No. Even though the game has a unique story, it doesn't seem that the dev put a lot of effort into this game. You might spend hours looking for an item because it's not obvious
This game have two positives: Story and soundtrack. The story is heavily H.P. Lovecraft inspired. You follow the three people of the Pendleton Agency; Monroe, Webley and Pendelton, in their attempt to understand a murder which ultimately takes them to odd places and fights with insects and cultists. The graphics is partly, just awful. Characters move like mannequins (their knees don't bend) and it's the same with enemies of different species. The characters you control, move in a very stiff manner and the ones you don't move walk around like mental patients going through cars and tables etc. The combat is turnbased and doesn't hold your hand one bit, it's hard fight, with little to no way to heal your characters early on, so make sure you save often, because you will need to reload fights. Another thing that might annoy you, depending on your screen resolution is that there are no settin
While The Dark Stone from Mebara is not a terrible game, I still don't recommend it to casual players. It has decent writing and a somewhat interesting story, but the game is hard like hell. There is a high chance you'll never be able to unfold the story, because the fighting is very hard an unbalanced. As far as I see it, you have only one chance on stocking healing items in the game: which is right at the beginning of the game. I missed this chance, so it's game over for sure. You run into random enemies every few steps, which hurt you for 1/4 to 1/2 of you health every hit they land. Furthermore, my own characers miss frequently, so only every second attack will actually hit an enemy. I need 2 to 3 hits to kill them. I might be very unlucky, but I didn't get any item drops either. The game is too frustrating for me to continue or start over from the beginning again, because aside fr
Some may find something in this game. It is a kinda dark and spooky rpg, but it is not very interesting. It is not even that cheap for what it brings. There is really not much to see here, and I'm not even saying anything about the art style.
Structured threads, verified dev answers and player expertise without chat noise


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