
Go on an adventure as a small, one-eyed square, and traverse caves full of puzzles, riddles, and brainteasers! Discover 63 levels and the Level Editor on Steam Workshop!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
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| Russisch | |||
| Englisch | |||
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| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
"Qbik" is a fun puzzle game with an editor to create and share your own levels. It has a growing community, so you will always have something new to play. There are different devices like portals, transporters, lifts and pressure gates. If you make a mistake, there's a handy undo feature that rewinds time. The levels are quite clever and the editor is intuitive. Recommended
Qbik is a fun little puzzle game with relativly simple mechanics, that will constantly challange you with new levels and ideas. Game consists of 7 chapters. Each chapter introducess you to new mechanics like moving platforms or teleports that keep the game fresh wihtout making it overly complicated. Above that, the game has a level editor, and a steadily growing comunity constantly making new leves to play, which means you will always have something new to challange yourself with. Overall, while the game does not bring anything exacly new to the table, it is quite good at making the core idea of puzzle games fun and entartaining. I do think it's a game worth picking up if you are a fan of puzzle games or just looking for some casual game to kill a bit of time on occasions.
I enjoy puzzle games, and this has simular mechanics as BoulderDash & Crystal Mines. Your goal (at this point at least) is to eat the yellow block working your way down. Someblocks fall with gravity and some stay stationary. thats where the thinking ahead several moves comes in, because you cannot go back up. also theres a convenient rewind button incase you miscalculate your jurney to the bottom. their introducing new types of blocks as the levels go by, so i expect this to get more difficult in later stages. I have not encountered any bugs yet, so thats always good
underground pixely movement puzzler, kinda like boulder dash without arcade elements. 63 levels in 7 chapters, sadly, only one level is unlocked at a time, solve a few in a pack to open the next. except the number doesn't mean that level but a total amount, as I learned to my cost near the end. ♥♥♥♥ move to make it seem like you're generous in unlocking multiple packs in case somebody gets stuck on the single available level in the current one. make it a countdown or say 'complete 46 levels to unlock' instead of 'complete 46'. I was stuck on 42 and 46, did 46 and still no pack 7. eat all yellow tiles to finish the level, simple as that. on paper anyway. move counter in the corner, no move limit, nor records kept, but level complete compares your attempt to the global average and offers exit, restart and next as options. level numbers are visible on-screen and on level select, no mid-lev
Maybe it is the dreary music... I just couldn't get further than 30 levels... that's even when they introduced a new mechanic... it just felt like a chore rather than an "aha" moment. Rather, when you have that "aha" moment, it was followed with this dreaded sense of tiring workload.
Summary: Qbik is a neat and overall well-made puzzle game. My Experiences: I got this game for about $0.50, so my experiences may be skewed. That's why I'm marking it as having recieved it for free. I thought the puzzles were creative and clever, and I felt the difficulty curve was well done.The rewind mechanic, although not unique, was very helpful for experimenting with potential solutions. The various mechanics and blocks were simple, yet the puzzles still got surprisingly complex while remaining fair. There were only two things I didn't like - the music/sound effects, which somewhat grossed me out in a game I otherwise found quite charming, and some bugs with the pistons (a mid-game mechanic) combined the rewind feature that forced me to restart a couple levels a few times. Overall, this was very nice. My Recommendation: If anyone is interested in a puzzle game to pass some time,
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