
King's Bounty: The Legend is a Real-time / Turn-based Strategy with RPG elements. In a fairy tale fantasy world of fearless knights, evil mages, wise kings and beautiful princesses the player controls a hero. Leading their character through the game world, exploring it, commanding armies in battle and accomplishing various quests can mean great reward or huge defeats.
A hero (warrior, mage or paladin), and an army of his loyal companions in arms travel across a huge continent composed of dozens of linked locations. Setting kings upon the throne, overthrowing them, saving princesses from the claws of dragons, searching for pirates on the high seas, finding treasure chests, vanquishing villains who are attempting world domination… These are the everyday challenges the player – the Hero - will face in King’s Bounty: The Legend.


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| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
TL;DR? See Conclusion INTRODUCTION: King's Bounty: The Legend is a 2008 'Tactical role-playing' game and the 'spiritual sequel' to the popular 1990 game 'King's Bounty' by the now defunct New World Computing, Inc. The game features the traditional turn based combat of Heroes of Might and Magic, while at the same time, have the quest, story telling, and progression system of an RPG game. King's Bounty: The Legend was made by Russian Developer 'Katauri Interactive' and was published by 1C Company. PLOT (No Spoilers): The game follows the adventures of a newly ordained knight who is appointed as the Kingdom's 'Treasurer Searcher.' During his travels, he is tasked to deliver a strange and supposedly powerful artifact called the Chest of Rage to the King. Before he can finish his task, the chest, along with its powers, binds itself to the knight. With this artifact, the knight must unloc
This game is complex and encourages you to use different tactics, while still being very user-friendly. You'll immediatly get absorbed into this fairy-tale world, wich offers a variety of (beautiful) environments. The game contains both humorous and serious moments and the different characters that you meet are colorful and original. King's Bounty: The Legend is pretty long (I spent around 85 hours into the campaign) when you want to do everything, but it's really worth it and, as stated above, doesn't get boring because you'll always encounter new environments and characters. I had a blast with this game and I can only hope that you will, too.
King's Bounty the Legend is the finest example of how you can revive some game made in 1990. You see, there are two main roads to resurrect old titles: with love or with money. I can probably name too many titles that were made in the "money way". Like "Might and Magic X" from Ubisoft, for example. But... thinking about such foul play, when the developers and producers just make mediocre at best products and then jack up the price because of the proud brand name, makes me sick. King's Bounty from Katauri, on the other hand, is a refined joy for all (I suppose) players familiar with the original King's Bounty or Heroes of Might and Magic. Sure, it's not a perfect game, it has its faults (quite a few, but you know people, what's little to you or me, could be disastrous for someone). However, as a worthy inheritor of a good tradition and famous name, it's a pure success. And... what is Ki
King's Bounty is one of the most charming games I've played. For an extensive review of the entire series, my blog: http://waltermstewart.wordpress.com/2013/01/15/kings-bounty-series-review, for a condense review of this game, read on. This is the first entry in the series and it is well worth the current listing price, but it frequently goes on sale (at least 3 times a year if I recall, also available in a bundle pack if I'm not mistaken). This game is an adventure/exploration game in a generic fantasy world following all the common tropes. The primary difference between this game's lore and the world you are already familiar with is the sense of humor the writers have. If you take the time to read the text (no voice overs), you will be rewarded with the occasional typo (originally from Russian), but more frequently a wonderful lore based joke, parodying modern fantasy lore. The battl
Delighful quirky but rock solid fantasy strategy rpg that anyone who is a fan of the classic HOMM games will love. I hear the sequel is even better but that doesn't mean you should miss out on the start of a great series.
In my opinion one of the best, if not the absolute number one, turn-based strategy game and I have played a lot of them... Pros: + Deep strategy layer that forces you to adapt to different situations + Beatiful graphics for environment, units, spells and rage spirits + Plenty of different environments, enemies, bosses and epic battles + Clever mechanism of leadership/mana/rage meter not allowing the formation invisible armies + challenging situations even in normal difficulty + shows significant differences with established model (i.e. HoMM) with respect to turn based system + long campaign Cons - sometimes camera/environment can cause difficulties in locating objects - map is not very informative (on the other hand you can make notes on it) - requires a lot of backtracking, more fast-travel options would be welcomed - could be a bit more informative when you take the first steps All

Complete the game without having a wife and without any ex-wives

Complete the game without losing any troops

Complete the game with six ex-wives

Take the top spot on the leaderboard

Complete the game on Impossible difficulty

Complete the game as a Paladin
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