
Nicola is a student stuck in a 1980's classroom and must complete her favorite game Pixel Ripped. Wear your headset and command Dot to recover the Pixel Stone from the Cyblin Master, while distractions deter the mindful eye of the teacher, she'll make sure you are still paying attention!




Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Should you buy this? Yes. Any other questions you should ask? No. If you like the look of the trailer - just know experiencing it first hand in VR is EXACTLY as fulfilling as you hope it will be. I've been eager to play this since seeing footage of the original test version what seems like years ago now. Games lived up to my self-induced-hype so far! Only downside - i'm only 50 mins in and over halfway through. This could be a bit of a short one - so i've had to force myself to stop playing so not to go through it in one sitting. But regardless - this is a MUST OWN for any 80's/early-90's kid with fond gameboy/NES memories. Also there appears to be additional secrets (hidden cartridges) in each stage that I need to go back and find them all - similar to finding the KONG letters in DKC. So I think there should be a few more hours of replayability :) Great work over the years Ana and c
WOW.. WOW.. Double WOW. I am a 36 year old gamer. This game is one of the best VR experiences I have had with my Mixed Reality Samsung Odyssey headset. It took a bit of figuring out how to play it at first because the Samsung Odyssey controllers would interrupt the game so I couldn't play it at first, so I had to boot the game, turn off the controllers and use my Xbox controller.. but when it worked. Needless to say I was BLOWN AWAY! This is one of the most creative experiences I have had in VR. I've played a nice hand full of VR titles and my top 2 are Pixel Ripped and Duck Season. Other games don't come close to the feelings you get while playing. Pixel Ripped will take you on a nostalgia ride with a very Mega Man'esque toned platform shooter through various levels all while being challenged in creative ways in each of the levels (I will not spoil that for you). You'll get shout out
At the moment there are already a number of ways to play original retro games in Virtual Reality BUT 'Pixel Ripped' is the first in which you can play a retro game in the most original, and above all realistic, way. A classic gaming experience within a modern virtual reality game. Just like you position and control a handheld console with both hands, in Pixel Ripped 1989 you have to do the same thing using your motion controllers. In the sequel of Pixel Ripped 1989, 'Pixel Ripped 1995' you are sitting with a controller in your hands in front of a good old picture tube. (The TV before the Flat screens) Check out gameplay of nearly the entire Pixel Ripped 1989 Game here: https://www.youtube.com/watch?v=CRzPwu6UFWI In the game, you, a young avid gamer, must save the 2D world through a game threatened by the evil 'Cyblin Lord', who has also found his way through the console's screen, and t
Great idea, but I did not like how it is executed. I played with HTC controllers (for screenshots) and a 360 gamepad (to actually play the handheld game). The switch between VR (a classroom in my case) and the handheld is done by looking up or down. Would get a stiff neck within an hour if I continued playing, the looking down position was VERY uncomfortable. You can distract the teacher by throwing balls, this was operated by looking at things. Very strange, would have preferred to use my "hands"
I have looked forward to this release for about four years.I kickstarter supported the devs but it didnt make it and I was refunded my support.Grateful these guys stuck together and released the game.I havent played it yet as I let my bestfriend try it first and to my amazement my friend who is not into vr as much as me was glued to the headset for hours.Praise Jesus!
I've spent almost four hours in this game so far (with at least another 4-8 hours to go for hidden items, achievements, and an extra game mode), and overall I'm very pleased with it. There are countless video game, pop culture, and product references sprawled throughout the game. I cannot tell you how many times I called my wife in the room just so I could ask her if she remembered this or that (I will not provide you with examples because I don't want to spoil them for you). I was so immersed in this game that I forgot I was actually in VR, and when I saw lightning in a few scenes I actually thought it was IRL. I was glad to see the environment change each level because the classroom level took a bit away from the first level of the handheld game as you have to keep looking away from the screen to shoot spitballs every minute to distract the teacher (this could be fixed by increasing
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