
1654 AC. The Caribbean. A place of opportunities and mysteries. Take a role of Charles de Maure - a young French noble who arrived to the New World to assist his brother. What seemed to be a simple family matter, turned into a lifelong adventure!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Perhaps, it is the best game about pirates at this moment. Sea Dogs: To Each His Own is successor of Sea Dogs (2000), Pirates of the Caribbean (2003) and Age of Pirates: City of Abandoned Ships (2007). Advantages: interesting storyline, various gameplay, very beautiful atmosphere of 17th century's Caribbean. Many quests, including story missions, have several variants of solution. For the first time at the Sea Dogs series appeared craft and alchemy. Disadvantages: old graphic and restrictions of old game engine. Do not forget that it's an indi project of amateur stidio. If you like games about pirates, where you need to think, not just swing a cutlass, if you like bright characters, historical accuracy (many characters are real historical people) - well then, it is a game for you. 9/10 (not 10 points due to old graphic) P. S. I play Sea Dogs and Age of Pirates series during 5 years,
I see a lot of other reviewers have down voted this game because it is too difficult. Yes, it is difficult. Yes you suck at doing anything at the beginning. Yes the graphics are old. Yes the tutorial is long. You are not Captain Jack Sparrow who can just boopity-boop his way through all the challenges without any care. Having a long tutorial is necessary if you are to have any chance at this game without previous experience. This is one of those games where you just have to bite your lips while taking the pain and learn from it. Eventually you will discover good ways to play the game and challenges that seemed hopeless yesterday you now breeze through instead. Your character ingame are after all Charles de Maure, a guy who up to the start of the game have only been enjoying himself in the salons of Paris. He knows nothing about being a captain, and you will take part in his journey t
Very OLD Akella Pirates game player here when "dinosaurs ruled the earth". I basically played the entire game in Russian (no DLC) before it was released in English offline. I recently went back and have been playing the DLCs online, and my immediate review is still valid in any case. The game series has been around since 2000. Published by Akella, and eveloped by various studios. This is actually the SIXTH game in the series. Sea Dogs, POTC (Sea Dogs Modification, SD2, the bad disney production), Age of Pirates (AoP) , Tortuga - Two Treasures, AoP2:COAS (City of Abandoned Ships) , and POTEHO (SDTEHO). Black Mark Studios has most of the original modders and designs from the original games. SDTEHO has MANY of the same landmarks as COAS and similar quests. Personally, I am partial to COAS for many reasons, but predominantly the freedom to do whatever the hell you want very early. There ar
For all of you who don't know it yet: this is the fifth game in the Sea Dogs series (originally named "Корсары"). The previous games are titled as follows: Sea Dogs 1: "Sea Dogs: An Epic Adventure At Sea" (2000) Sea Dogs 2: "Pirates of the Caribbean" (2003) Sea Dogs 3: "Age of Pirates: Caribbean Tales" (2005) Sea Dogs 4: "Age of Pirates: City of Abandoned Ships" (2009) Back in the day, "Pirates of the Caribbean" (which got the license of the Disney film) was my favourite pirate game of all time. I had played the classics "Pirates!", "Sea Legends", "Big Sea", "1869: History Experience" and many many more before that, but "Pirates of the Caribbean" was the one to keep me entertained for... well... years, actually. It just had everything: sailing, naval battle, exploration of many different areas of the isles on foot, trading, raiding forts and much more. The soundtrack was absolutely enc
I really, REALLY, REALLY wanted to give this a thumbs up. The game is quite fun. I have played a few Akella pirate games (OG Sea Dogs, Pirates of the Caribbean) and loved them all. This one probably has the best visuals, most variety of ship types, and most variety of missions. BUT.... and its a very big but: This game is just very broken, both mechanically and logically. -First off, there are a LOT of "typos". In a game that relies completely on text to relay information to the player, I would expect the text to be at least mostly readable. It is not. It reads like a Russian 3rd grader wrote the dialog and then used Google translate to put it into English. Sentences were laborious to read. I often had to try to decipher dialog, and there were some very obvious (and sometimes humorous) mistranslations. Now when I say a lot, i don't mean more than average, or even way more than average.
The game is boasting that it's from 2012. Well it was completed that year but don't be fooled! The game can be traced back to Pirates of the Caribbean (2003) a. k. a. Corsairs 2 or Sea Dogs 2 and manages to look and feel much worse. TEHO in essence is a stand-alone DLC for Corsairs 3 a. k. a. Sea Dogs: Caribbean Tales (2006) which also was a huge step back compared to PotC. The developers tried to make a joke with game's abbreviation: PO:TEHO (PO standing for Pirates Odyssey) which looks like a transliterated russian word "fun" but it only makes them look even worse 'cause this game is anything but fun. The first quest is atrocious. I couldn't leave the starting island for 6 bloody hours! And that's after playing the previous 2 games for at least a thousand hours. In PotC you can complete a similar tutorial and learn all the basics in 5 minutes or skip it and learn the game as you go. In
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