
Below the planet's core, Misa wakes up on a pink beach to learn that Gembugs have pulled the stars out of the sky. Her friend Coral gives her a Fire Sword to defeat them. It's up to her to bring the stars back up where they belong.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch | |||
| Spanish (LatAm) | |||
| Japanese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I *really* wanna leave a positive rec for this game, but I don't feel like it's an improvement over its predecessor, Wings of Glass. I feel like the general platforming in Feathery Ears is more polished, and if you like collectathon 3D platformers with fast, dynamic movement, I'd still recommend giving this a try anyway, because the movement's fantastic. Unfortunately, I don't really think the level design manages that same level of quality. The three forms of level in this game are as follows: 1) Open sandbox levels where the goal is actually very easy to get to but there are collectibles littered all over the place 2) Upward climbs with some challenge towards actually getting to the goal. 3) 2D platforming levels with *very* basic level design. It's nice that these three different types exist but there are almost no extra mechanics to make levels feel any different. the most challeng
The small segment of story implemented through the game left a lot to question on your own without giving everything away. A nice hint of mystery to the story and quite fluid. Very enjoyable!
I liked the movement in the game and the setting looked interesting and colourful. The music was also very good, I especially liked the vocal track. Because of the lack of an explanation for the mechanics beyond the controller settings, it took me until the third level to find out there was a backwards flip. After that, I never used the regular jump again because the back jump is too much better. The lack of a counter for the collectibles made me not want to bother collecting all of them, since I figured I might miss one and not know about it. I always collected the minimum amount required to progress. (I looked up if there was a reward for 100% completion, but there isn't?) I feel like this game has a problem with ambiguity in general. In the lava level, when I ran up the green spikes, I thought it was a glitch. Later, in the canyon level, I randomly "climbed" up a cliff and also thoug
An enjoyable short platformer that eschews dialogue for unspoken words and feelings.
The game Feathery Ears Is a master class of excellent game design, art direction, music composition and an engaging plot structure that will have players replaying this game time and time again. Fans of games like The legend of Zelda, and Super Mario will find a great experience here because Feathery Ears strikes the perfect balance of puzzle, platforming and adventure better than any game that came before! If that wasn't enough the art style blends with the environments to make a surreal experience feel even more believable. The music for this title is on another level because not only does it work it lassos' you into the heart of the adventure and makes you feel like you're actually apart of the world! It's the only time where I felt a games OST was emotional and moving. The games plot structure, while short gives you a reason to keep going and see the end through, and make you fee
This is an amazing game bar none, it's a bit short, but it's a lot of fun to play.
Structured threads, verified dev answers and player expertise without chat noise


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