
Dive into a freezing underwater adventure on an alien planet. Below Zero is set two years after the original Subnautica. Return to Planet 4546B to uncover the truth behind a deadly cover-up. Survive by building habitats, crafting tools, & diving deeper into the world of Subnautica.
Return to planet 4546B. Submerge yourself in an all-new, sub-zero expedition in an arctic region of Planet 4546B. Arriving with little more than your wits and some survival equipment, you set out to investigate what happened to your sister... Alterra left in a hurry after a mysterious incident. Abandoned research stations dot the region. What happened to the scientists who lived and worked here? Logs, items, and databanks scattered among the debris paint a new picture of the incident. With limited resources, you must improvise to survive on your own. What really happened to your sister? Who were the aliens who came here before? Why were they on this planet? Can we find solace from grief in truth? Below Zero extends the story of the Subnautica universe, diving deep into the mystery introduced in the original game.




Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Loved Subnautica bought it in beta now playing subzero in beta I have been a SCUBA diver since I was 18 now I am 61 and these two games are as close to getting wet as you can get plus i'm a sy-fi fan so even better.
Below Zero is a great game. The only downside of this game is that its predecessor is way too good.
It seems like the game is almost done so I can let out my opinions. I played both Subnautica and Subnautica: Below Zero from the beginning of their early access launches. According to Steam I have played: Subnautica- 100+ hrs Subnautica: Below Zero- 60+ hrs It's so hard for me to let go of the hope of this game being something more than what it is turning/turned out to be. To be philosophical for a moment, we are more disappointed with something that gets close to the target than we are with something that misses it completely. To me Below Zero is a large step back from the original in the ways that made the original so special. Which is a heart wrenching thing to see. I will break it down more but first I want to make sure that you, the reader of this knows that Below Zero is a good game. It's beautiful and engaging. Like the first game, it is one that is hard to stop playing. Also like
It's Diet Subnautica, not Subnautica 2. Had I not played the original Subnautica first, I would have thought this was a pretty great game, and likely wouldn't have had any issues with it at all. But I did play the original first, and that set the bar for my expectations -- especially given that the two games are the same price. It's gorgeous. The coding is tighter, the animations are smoother, it is WAY better optimized -- no more chugging and chunking while distant objects struggle to render. The weather effects are great, and the addition of temperature as a survival mechanic is neat. There is a lot of new lore (with an interesting cast of characters), plenty of new flora and fauna to scan, great new base building pieces, and a lot of new decor options. Now here comes the bad: The map is TINY compared to the original. And extremely shallow -- you can go almost everywhere that matte
Tough call. I agree with the reviewer who said this is a good game, but not the game they wanted and hoped that it would be. It feels like DLC, not in terms of the amount of content but in terms of how quickly you chew through it, and I think if you go into it with that fixed in your mind, it'll have a better 'feel' for you -- maybe play it immediately after playing Subnautica, without a break in-between. I think I'm sort of the odd one out in that I don't actually hate the sea truck, as many people seem to. If the cabin were slightly smaller and more nimble like the seamoth, less prone to getting clipped on sidewalls and rolling, I wouldn't think there was anything wrong with it at all -- it's mostly the compact, cabin-only mode that frustrates me in that way. And sure, it might be nice if the storage module had more storage, but honestly, the smaller world means that less available st
Alterra doesn't want you to know this but the penglings on the ice are free, you can take them to your life pod, i have 458 penglings
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