
Tohu is a classic Point & Click adventure game. It takes place in a small world based on fish-planets, floating in an ether. You will explore it with an unusual little girl who keeps a secret: she can turn into a Cubehead - her alter-ego, who can carry big things and make big deeds.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
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| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
It's a nice game. A bit short, but an enjoyable feel-good experience. I'd recommend it for people who like a visual spectacle, but would suggest skipping for players looking for a puzzley challenge. Tohu's a lot like Botanicula, but a bit more puzzle-focused like Machinarium. It's similar in a lot of ways to Puzzle Agent too; the puzzles don't have any thematic links and almost feel placed at random. I didn't mind this as I fully expected it before purchasing, just note the game is effectively a random collection of simple puzzles. The game is divided into a series of hubs, each generally around 1-3 screens wide, and they're all self-contained. Unlike similar point and click games, it's a fully linear experience. I didn't mind how linear it was as it meant I never floundered around confused - I always knew where to go next and what the game was expecting me to do. The puzzles are larg
My Playtime: 4.1h (100% achievement, finished the game) Grindy Achievement(s): No. Optional Achievement(s): Yes (16 achievements, all are missables). Difficult Achievement(s): No. Intro TOHU is a point-and-click game that focuses on problem-solving. You'll be given a scenario to clear one objective after another to proceed with the game. Some minigames will also be thrown in the mix to add variations. Pros: - Thinking outside the box is needed to solve most problems - In-game solutions for those who are stuck Cons: - It can be hard to check interactable objects since some areas will be restricted in the same screen - Some puzzles are not intuitive and require trial and error to solve Specs Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650 Should you buy this game? Yes. If you like games with beautiful-looking visuals and don't mind playing a challenging puzzle game, buy
Sweet game with lovely animation and graphics. BUT there's a timed puzzle on the 3rd fish island, and this is a deal breaker for me. My kids played it first a couple months ago and got stuck there as well, and stopped playing because it's so frustrating. I thought I'd give it a try, and enjoyed it up until this point. I hate point and click adventure games that suddenly throw timed puzzles at you. It's so different from the rest of the game play, and is really limiting for people like me who struggle with timing. Basically a guy swings his flashlight around and you have to switch between the little girl and robot, using a mix of their skills. You have to jump up, jump down, move the stool, move it again. And God forbid you get caught, the entire things starts over again and moves the stool back. There are other cute games with a similar style, see Frog Detective series, Botanicala,
Back when I played Samorost and Machinarium, I placed Amanita Games high up on a pedestal - I really loved them. I’ve played similar other adventure games, but none of them seemed to raise up to Amanita’s standards - until now that is, after experiencing the wonderful game that is TOHU. It takes inspiration from their signature style, but the puzzles are more intuitive and in some ways less abstract. https://steamcommunity.com/sharedfiles/filedetails/?id=2389520324 Several fish-like islands inhabited by peculiar beings comprise the universe of TOHU. It's a world in which machinery not only coexists with life, but blends with it to create fantastic creatures: a helicopter powered up by bees - BeeCopter, a street lamp whose bulb is a firefly jar etc. At the center of this world lies the Sacred Engine - the one and only heart of TOHU. The story starts one day when this Sacred Engine is att
Aside from a few small interface problems, I thought the game was very enjoyable. TOHU does not offer much in terms of compelling narrative, but it makes up for it with many cute and genuinely funny visual interactions. I didn't have many significant glitches during my playthrough, however, I had one softlock which I managed to fix by using the save file. You can complete the game in around 4 to 5 hours, depending on how often you will use the optional hint system. Unlike traditional adventure games, this game focuses more on the puzzles, while the narrative is mostly irrelevant to the overall experience. The puzzle logic was somewhat surreal, sometimes you have to click on everything until the solution becomes obvious. To give the game some well-deserved credit, the puzzles were more creative than many games in the genre. You can transform into 2 characters that will interact with the e
Tohu: A Fishy Frenzy of Fun! Just finished my first adventure in Tohu, and let me tell you, it was a wild ride! Eye Candy Planet Hopping: This game is gorgeous! Imagine swimming through giant fish planets, each one bursting with color and weird and wonderful creatures. It's like playing inside a crazy, beautiful cartoon. Brain Tickling Puzzles: The puzzles were like rollercoaster! Some had me feeling super smart when I cracked the code. Others...well, let's just say they had me muttering to myself for a bit. But hey, that's half the fun, right? Music to My Ears: Instead of characters talking all the time, Tohu uses music and sound effects to tell the story. It's pretty cool, and the music itself is fantastic! Catchy tunes that will be stuck in your head for days (in a good way!). Hints for the Win: Sometimes your brain needs a little help, and that's where the hint system comes in. I
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