
Startup Company is a business simulation sandbox game where you’re the CEO of a new company. Your job is to build your very own website and compete against the largest tech giants on the planet!


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| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
In Startup Company you have the role of entrepreneur and CEO and a mission to start your very own tech company from scratch. The goal is to compete with titans like Gugle, Friendbook and Amazine - the names are just recognizable in the game universe without causing the copyright bells to go off. Your level rises and opens up new employees, such as managers that set work rates for one's employees, designers who can produce graphical modules and HR managers that can regulate your employee's working hours. One element of the game is that your employees get sad and unproductive if they work for a long time without holiday or if their contract does not include things like healthcare and free drinks or if the office is not equipped with meeting tables in heavy oak and a pair of unbearably expensive sofas. As the game progresses, you move on to more website features and server hosting center
Game is still early access, but support devs like Jonas. I encountered a bug in the game yesterday. Messaged on the discussion board to let the dev know, dev asked if I could send through the save file. Did this too. Dev not only patches the bug SAME DAY, but sends me back my save file, with the bug fixed, so I could continue my game. The game is still a work in progress, but it's enjoyable today, and it's in great hands.
The best way I feel like I can describe Startup Company is that its a game that's simple where it needs to be complex, and complex where it needs to be simple. While I normally enjoy these type of simulation games, after the first day of playing, I found that I was enjoying my time with it less and less. While at first the game appears to be rather vast in what kind of company you can build, when you realize that there is very little customization beyond that point, you find that you're doing the same motions no matter what, and I found that those motions were not enjoyable. You need employees that create assets for you, which you spend like currency to upgrade your startup site. At first this is easy enough to stay on top up, but as you advance you very quickly need more and more things, and those assets require other assets to be made. And sometimes THOSE assets require assets that
Let me start by saying that this isn't a bad game at all. Why is the review negative? Firstly, this game is perfect if you want to test your accurancy since you click so much and move your mouse so fast that it feels like you're actually using a aim trainer. You have over eight hours, how did you play so long if you don't like the game? I do like the game, however I believe that currently its system is flawed. Let me explain. So this game uses tiers (levels) to make you unlock new stuff, yes you can create your own products but until tier 10 that is not recommended. The current progression is based on click click click, there is no emersion within the environment because fundamentaly the game wants you to click here, click there as fast as you can so that you can create the modules that it is required to complete a job. I have to give credit to the dev because for a one guy project
I've made my business go bankrupt with my incompetent management skills! I rate this game 10/10 because it's not another easy game to finish within a few hours.
The game is pretty bleak. It has nice artstlye and runs generally pretty well, also the level of abstraction is okay. But the rest? No it is just not enough. The game mechanics are way too simple and offer no complexity at all. In tech speak this game is a minimal viable product without soul or fun. WebService Development: + The haggle between features and monetization is a nice concept - The core features are pretty bland and there is not much to do with them. They just increase CU usage and potential user limits - A landing page is a core feature? I can understand that it is a viable marketing tool and it needs effort to create and develop it further. But it is still no core feature In the end alot of wasted potential here. Marketing: - Boring like the rest. Start different ads, pay money and get users. There is no real startegy behind that. Take the ads you can afford and go. Thi
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