
In Carmageddon, the player races a vehicle against a number of other computer controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars or by running over pedestrians. Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars, or killing all pedestrians on the level. The game was notable for its realistic and ground-breaking physics and for its in-game movie making features. It was also one of the earliest examples of sandbox 3D driving games, and may have influenced other later games including Driver and the Grand Theft Auto series.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
A great game with recreated traffic regulations, from which you can learn something about road safety. The game also supports pacifist activities, teaches friendship, love for your neighbor and kindness to animals. I recommend it to the whole family 10/10
Having played through all of the three Carmageddon games (for PC) at least once I was so excited when they finally announced a Kickstarter for a new one almost 15 years after the release of the first one. I more than happily funded and patiently waited until years later it finally released to the outside world with little fanfare. What happened and why? Had I such a rose tinted view of the game? Was I just too young at the time of the first game’s release? Well… Back in 1997 this game was so much fun. The second one was extremely fun, too. But it was a different time for games than it is now and my age certainly helped enjoy it even more. Also because it was in the news many, many times due to its controversial gameplay. It was an exciting time: running over pedestrians in that way had never really been done before, with scoring points and having lots of gore in it. Unfortunately this
Before We Begin Before I start please be aware that as a modder of this game I do have some bias and I really love this series I wlll try and remain as objective as possible with this review. TLDR Carmageddon Max Damage is a game with cars. You play as a car that should ram other cars, run over pedestrians, do insane stunts, and use insane and zany powerups to help do all of the above. You can also 'race' and do the laps but really why would you. I personally wouldn't even qualify Carmageddon as a racing game, its more like a character action game where the people are replaced with vehicles. It is a niche game that doesn't try and appeal to the mass market. While there is some attempt at 'tutorials' the game does very little in the form of hand holding and if you are the type of person who enjoys sandbox fun combined with cars and silly humor then this game is for you and is well worth
The vanilla experience is solid and with the Overhaul mod by STShotgun it's my favorite entry in the series. You might be asking yourself why is this a negative review? The game is completely borked for AMD GPUs. Without DXVK installed, half the NPCs are giant vertex explosions that clog up the entire screen. With DXVK installed, you're forced to disable graphics setting like the car shadows and reflections and even then it still runs like complete crap with constant stutters and dips in framerate. To current owners of the game: I'd flag it as broken on the store page. It might light a fire under THQ's butt and get them to actually address the issue rather than sit on the IP and rake in the earnings from a broken game they have contributed nothing to.
Great game but you should absolutely get the C:MD Overhaul patch at cwaboard and play with the experimental patch they released, by right click on the game in your Steam library, going to properties, clicking on the Betas tab and entering VmfPZyCgXec4v2R4 into the code box.
Having played 35 hours of the original Carmageddon: Reincarnation, a life-long fan of the series as a whole (Even TDR2000, let's fight) and a chunky ol' 30 year old boomer, I need to restate just how much I love this series and what a fantastic job Reincarnation and Max Damage have done at keeping the spirit alive. I can easily see how this game doesn't easily appeal to the masses who might not be familiar with Carmageddon. The vehicles are chunky, the handling is strange, gravity seems to be more of a suggestion than a rule, cars launch into the sky and tumble wildly at the slightest provocation and the atmosphere is a strange blend of cartoon fun and gritty post-apocalyptic grunge. The thing is, where this would sound like a harsh criticism of the game to most people, if you love Caramgeddon that's exactly what you're signing up for - and it's terrific. The attention to detail and th
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