
Think fast and lie faster! When you go undercover to retrieve a deadly new bio-weapon, can you pull off the mission and escape with your life?
Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
It is a disappointing COG release. I'm reluctant to leave not recommended review because I want this genre of games to be more popular and I do not want to discourage newcomers from buying these kind of games. However, I can't in good conscience recommend this particular title. It takes the minimalistic approach when it comes to choices and consequences. That is, your choices throughout the game mostly don't matter until the very end part of the game. I tried 3 playthroughs; one done regularly, one done perfectly, one in which I chose every worst possible choices intentionally. The experience was more or less the same. I know these games don't really over long plot variety. I've played dozens of COG games. However, even among those U.A. stands on the even less diverse route compared to other COG games. The writing is mediocre, plots and characters are cliche. I played The Aether: Li
An excellent, fast paced spy thriller. The pace seems perfect and the choices are frequent. There is a thrill of momentum as the story goes on. It is fairly short and sweet. Most choices are of how you approach your mission, whether you seduce people, kick butt, hack things, or think on your feet. Some other choices affect what you do morally and going into the future of your character. The story is a conventional spy thriller. You work undercover for a shadowy organization, learn they have access to a weapon of mass destruction, and you have to use your spy skills to take it away from them. There are a couple of romance options, though I did not go after one in my first playthrough. Your gender is never made clear in this story, though this is not a bad thing. All in all, a very well done game. I will enjoy playing more to see what else this game has in store for me.
Product refunded It's the first Choice of Games project that I refunded and it's sad, because game had quite an interesting premise: we're a spy, we work under cover to discover secret weapon experiment and stop it before it do damage! In reality everything was not as bright as my expectations. Good parts: - there are some choices: your approach for work, moral codex, relationships with other characters. You could be self-sacrificing agent or bastard who throw people under the bus, if it helps mission; - you not restricted to DTU alliance and can take your luck anywhere - including the man you work against; Not quite much, yes? Now for the bad: - characters are just flat and stereotipic: you have your powerful playboy, who never take anything serious, boss-lady, bastard with a soft spot, a naive lady, old veteran and main overlord and thats about all. There are one-dimentional, lack a
Undercover Agent is an espionage thriller scarcely worthy of the name. It is thin, tame and predictable, with one-dimensional characters ever keen to speak the plot and ramifications of the choice system back to you. It is exceptionally short, and very few of the coordinates set at the beginning of the story change by the end. You are largely siphoned through a predetermined series of events in which you may succeed or fail, and as ever accomplish differently depending on the skill set you have chosen to develop. The scope of the story and its settings feel minute and – something that I find to be increasingly rare in COG productions – written from someone's bedroom, with scant knowledge of what, say, an opera house looks and feels like. It is disheartening to see COG continue to produce, rather than merely host, games of this calibre. It simply ought to have transcended uninspiring cut
A well-written, short story which develops hastily, punches a good punch and ends underwhelmingly. It is vague enough to help you project whatever shades of motivation (beyond those given in the options) you want your character to have, and too vague to be able to connect with the people in the story - a disadvantage invoked by the story's swift development. What could have been a mission among a few is, in fact, the whole game. The "undercover" part of the story is, sadly, lacking. It's a relatively short story for what could've been a months-old assignment where you have to carefully foster your connections with people. Overall, the game could use some light editing (e.g., Director Payne's usage of "really" seems out of place for Cold War veteran and an expert on the job) but is otherwise well-written. It is an exciting, if short, adventure. Other stories by Naomi Laeuchli would be w
I recommend this game to anyone that likes stories of espionnage. The story is good and enticing. The characters feel natural. The writting is simple, direct and have a way in sucking you in the story. The only problem I have with this game is the game part. Unlike other choice of games, you don't feel like your decisions affect the flow of the story. You only see what your actions achieved at the end, wich is a shame. Its still a good read that I don't regret buying.
Structured threads, verified dev answers and player expertise without chat noise


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


Palworld is a multiplayer, open-world survival crafting game where you can befriend and collect mysterious creatures called "Pal" in a vast world! Make your Pals fight, build, farm, and work in factories.


A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.


Valheim is a brutal exploration and survival game for 1-10 players set in a procedurally-generated world inspired by Norse mythology. Craft powerful weapons, construct longhouses, and slay mighty foes to prove yourself to Odin!


We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!


Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Disco Elysium is a role-playing game developed and published by ZA/UM. It is set in the fictional city of Revachol, where players assume the role of an amnesiac detective investigating a murder case. The game emphasises dialogue and skill-based choices, with character attributes represented by internal voices that influence decisions and interactions. Its narrative explores themes of politics, philosophy, and personal identity, and it is known for its unconventional gameplay and deep storytelling.


Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult.