SuperHot is the first person shooter where time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing weapons off fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets. With its mesmerising gameplay and unique, stylized graphics SUPERHOT aims to finally add something new and disruptive to the FPS genre. See the bullets crawling towards you as you carefully plan your steps and aim your gun. Enjoy the mayhem that is unleashed as you put that plan into motion.
A fictionalized version of the player sits at a computer terminal when a friend sends them a cracked copy of a leaked game called superhot.exe. Upon launching it, the player finds themselves thrust into disconnected combat scenarios viewed from different perspectives, each centered on eliminating hostile red figures. After the program crashes, an updated version arrives. But as the player and their friend continue playing, it becomes clear that someone, or something, is watching. A presence calling itself ""the system"" begins issuing warnings, demanding the player stop. The system escalates its interference, manipulating messages and turning the player's friend against them, all while the player is drawn deeper into the game's violent corridors. What began as an innocent file share becomes something far more invasive, as the boundaries between the player, the character, and the system itself begin to dissolve.




Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Superhot is a fast-paced puzzle rather than just an FPS game. Its famous motto spoken at the beginning summarizes everything: "Time moves only when you move." Thanks to this simple mechanic, the game sets itself apart from combat and action games, turning into a Matrix simulation where we dodge bullets. The game generally takes place in minimalist environments. White rooms, red enemies, and black weapons. A simple, easy on the eyes, and memorable atmosphere. https://steamcommunity.com/sharedfiles/filedetails/?id=3678922547 Story and Gameplay Every step we take is a decision, and every bullet is a risk. We can even stop a bullet floating in mid-air with our gun, which is one of the elements deepening the gameplay. While playing the game, it feels like we are playing chess. We must make every move carefully, and additionally, we need to analyze our surroundings thoroughly. While clearin
The game is awesome good fun for everyone, even those who'd consider themselves FPS challenged. Can't aim? No problem, we'll give you a whole day to line up your shot. Dodge a bullet... easy peazy when you're in control of time itself. Heck when you master the hotness you won't have to, you'll just blow minds away. And the graphics are superstylistically indie masterpieces of motion. Turns out all you need to make the next great jump in the genre is red, white and black and to have time and motion inexorably linked.
I'm no game critic, but i think this is the most innovative shooter in years.
SUPERHOT is an FPS puzzle game where time moves when you do (which is by the way not entirely true, because even if you do not move - time does advance very slowly). It's really that simple - move carefully, dodge bullets, plan your moves and kill red guys. By now you'd probably already read a bunch of reviews that smacked the game for short story. That's totally true - it took me about 1.5h to beat the campaign. But in my opinion story is nothing more than a tutorial (and a nifty William Gibson-esque cyberpunk-y explanation of what's going on). The cool stuff starts with challenges and replaying the same 34 levels with different rulesets. And here's the main question - are you the person that enjoys the story or a person that like game mechanics and gameplay? If you are into stories, then I'd suggest waiting until this game is discounted. 10$ or sounds about right for the story only.
Great fun game, but not worth price of $25 and the story is about 3-4 hours long. get this when it goes on sale.
The most common complaint about this game (and the only one I've heard) is that the story mode is much too short. And yes, I'd have to agree there: The game can be "beaten" in under 2 hours. HOWEVER, people don't seem to be taking all the other additions of the game into account, such as secrets, challenges, and endless arenas. With all of the above included, I can't see the problem. I suppose if you are looking for hours and hours of story, then I don't recommend this game (the story isn't its strongest point anyways). However, if you're looking for a game that you can just casually come back to whenever you feel like having a good time, then I feel that this game is perfect for that. I rate this game: 7.8/10 (I'm hoping they eventually decide to implement the Steam workshop to extend the game's length even further)
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