What genre is the game? It is a mixture of Tower Defense, RPG & RTS with some shoot’em’up and Snake elements. What's Gameplay like? Move Brad around the battlefield and dodge incoming enemy attacks and projectiles. Brad is constantly playing his axe-lute and generating notes, standing still will cause him to "jam" and generate notes even faster. These notes act as your in-game resource; you can spend them to perform solos to summon units to follow and fight for you, as well as solos to boost their performance. Navigate your party through the hordes of enemies, dodging and attacking, preventing them from destroying your town's prized decorative crystal. Survive waves to progress, collect loot, and unlock new units. Upon death you are able to visit the town shop in order to upgrade Brad, the town and your followers, in hopes to make it further next time.
You play as Brad the barbarian, who is awoken to the sounds of his town under siege. Today is different though; Brad has grown tired of fighting all the time. The usual grind for XP has grown dull, and he has decided to pursue his dreams of making music instead of shedding blood. Fashioning a lute out of an old axe, he steps out to save his town in the most bizarre of ways.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
AT A GLANCE (Full review follows below) Game Name: Bardbarian Original Release: 2014 Genre Tags: Defense; Strategy; RPG; Casual; Musical My Overall Grade: A- Estimated Playtime (Campaign): 3-7 hours Multiplayer Aspect: None Recommended To: Established fans of the genre; Those intrigued by the genre; Novelty seekers; Casual gamers REVIEW Bardbarian is quite the fun game. It blends elements of tower defense, RPG, action-strategy, and bullet-dodging to form a short-and-sweet little game. Personally, the game felt a lot like the “Protect the Queen” games I used to play on StarCraft custom maps. There are no truly innovative mechanics to the game, but the way the pieces come together do manage to form a game that has a strong charm of novelty. The game is short. It took me just under 5 hours to earn all achievements. That’s OK though, because it was a fun 5 hours and I didn’t
Bardbarian Estimated gameplay hours: 6-7-10. Game Genre: 2D Mixed Strategy-Tower Def with RPG elements. This game may look like one of those cheap internet / app games but it is very enjoyable to play. Gameplay: Your goal is to defend the town by killing the enemies round after round, but what makes it good is the RPG aspect. You have 20 rounds, 4 bosses & more than 15 units & hero/town upgrades that would help you sucessfully survive each round. If you're not getting bored from random games very fast and have an open mind for this type of game, you will find it fun to play therefore, I recommend it. Overall Score: 8/10 *Game Tips* -- Units -- I used Archer & Mage at lower rounds and few Wizards + 2 Tank & 1 Shaman at higher rounds, it works well. (Necromancer at mid rounds is also recommended). -- Hero Skills -- 'Golden Axe' first, Damage,Speed,Party upgrade(more units) & Note Reg
I have always enjoyed a good tower defense game but to be honest the genre has felt very stale as of late. Most tower defense games are mixtures of previous tower defense games we have all played before. In this game however you are moving around the "towers" (that are actually people) in a group while dodging projectiles. It makes for good fun and most importantly it's priced right. I support devs that price their games accordingly. Bardbarian trys something new and for that I give this game a reccomendation. http://youtu.be/JFRQjoFO7Hc
Bardbarian "is a mixture of Tower Defense, RPG & RTS with some 'Shmup and Snake elements". I have no clue where the RTS element is. It's essentially a game about defending your town crystal from incoming waves of enemies. How do you defend it? You summon party members with different abilities, and you run around dodging bullets and buffing your party (you do not control your attacks, that's all done automatically). When I saw this game, I thought it looked interesting enough to give it a go. The reviews were surprisingly positive, so... why not? I'll just say that I was extremely disappointed with this game, and the reviews are unbelievable. I honestly don't know why people think this is a good game of PC! Here's a more lengthy analysis. First off, presentation. The graphics look a bit average to me, but they're fine. What you see is what you get (from the screenshots). One problem w
Great and very addictive simple indie game with few RPG elements. Honestly one of the best indies i ever played. Got it from bundle, but i need to admit that £5.59 is not much for such production. Anyway I'm a bit sad, because Bardbarian lacks of replayability, which is really needed in this genre in my opinion. Didn't really like the survival mode, but who cares when the main features are fantastic. So if you didn't get it yet, i can strongly recommend Bardbarian to all RPG/tower defence fans, especially if you are bored and willing to have some fun. My rating: 85/100
Follow my curator for more great game recommendations! Bardbarian is a tower defence game with a unique twist, the towers are attached to the main character and you steer them around the battlefield to take out the creeps. There are elements from many games here, the lane approach of Plants vs. Zombies, the grind and slowly improve of many IAP games and even playing guitar riffs like in Brutal Legend to buff your group. The cartoon graphics are beautiful and the various towers look great. You troops come in many familiar variants, from glass cannon ninjas to de-buffing Shaman to front line tanks and healers. There are even some familiar faces from the Indie world that make an appearance! There is a decent amount of strategy in the choice but you can only bring 3 types of towers at a time, I can't help but think if this limit was relaxed it would have provided a more interesting ga
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