
Transistor is an action role-playing game presented from an isometric perspective. Players control Red, a singer in the city of Cloudbank, as she wields a greatsword-like weapon called the Transistor against robotic enemies known as the Process. Combat can be played in real-time or paused using a planning mode called Turn(), which allows queuing actions for execution in a burst. Powers called Functions can be equipped in active slots, used as upgrades to augment other Functions, or placed in passive slots for persistent effects. With 16 total Functions available, the system encourages experimentation with different combinations across multiple playthroughs.
Red, a popular singer in the city of Cloudbank, kneels by the body of a man who has been killed with a glowing greatsword called the Transistor. The attack, carried out by a group of high-ranking officials called the Camerata, took away her voice, sealing it inside the weapon. The sword also absorbed the man's consciousness, allowing him to speak to Red and guide her. As Red moves through the city in pursuit of the Camerata, a robotic force called the Process attacks Cloudbank indiscriminately, and it becomes apparent that the Camerata have lost control of it.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Ever just sit back and watch the clouds? Just relaxing and watching them go by not a care in the world? So simple and beautiful and as a bonus the clouds can become whatever you imagine. That’s the best way to describe Transistor simple, beautiful, and filled to the brim with imagination. +Pros +Artstyle Absolutely gorgeous. All the art is done is stunning detail in the futuristic sci-fi city of Cloud Bank. As for the enemies easily identifiable but with enough color variation to make sure you can react appropriately to them in a combat situation. +Customization Quite simple at first but turns into an absolutely complex blast that let’s the players imagine exactly how they want to play the game. As an explanation, you’ll have one weapon ,the Transistor, but many different abilities to play around with starting with something as simple as slamming your Transistor into an enemy and
Just beat the first playthrough, and I have to say this game was totally up to my expectations. -Combat was different and tactical, yet enjoyable -Art Style was beautiful, especially on the cut-scenes -Story kept me glued to the screen -I took about 6 hours going through the first playthrough, that is with some time spend on the challenges -Totally looking forward to the Recursive Mode 2nd playthough Update After Recursive mode playthrough and 100% Achievements -Combat still hasn't gotten old, I love how you can drastically change up how you play by just swaping some skills around -Art is still spot on -Enjoyed the story the second time even more, helped me notice little things I didn't pick up the first time -Limters were a cool concept -The later challenges were perfectly hard without being unfair -This game was totally worth $20 -Definate buy if this game is on sale!! Couldn't ha
Transistor is the second game from Supergiant Games, the developers of the critically acclaimed Bastion. Those who have doubts about whether this game lives up to Bastion's expectation can be at ease: Transistor delivers and more. Story: You play as Red, a famous singer in the city of Cloudbank. One night after a performance, a group of people, the Camerata, attempted to kill Red with a strange, green sword, but she was saved by someone. Waking up, she found herself next to the corpse of a man, stabbed by that same sword: the Transistor. The sword starts speaking, and not only that, but seems to know her. Urging her to pull it out of the corpse, the two start tracking the Camerata down, seeking answers, while fighting what seems to be robotic creatures sent to hunt them down. But things may not be as they seem. The story of Transistor seem simple and straight-forward on the surface,
So beautiful it hurts. This game will get you right in the feels. The art is amazing, the soundtrack is great to listen to, and the gameplay is surprisingly addictive (you get several "functions" that have different abilities and you can mix and match them for different combinations). The story is interesting and the voice of the narrator is so soothing to listen to. Buy this. Seriously. You will NOT regret it.
I'm older than the rest of you yahoos. Real life gets ... real. Games don't catch you like they did as a kid. Other worries vie for control of your mind even as you try to get away from them; after they're dealt with the mental fatigue often prevents you from getting immersed in a game (or anything) like you did in yesteryear. For a year or so I've been eye-ing Transistor, trying to discern its worth. It looked so flashy and neat, but experience has taught me that most such games nowadays have invested far too much in glitz and not enough in depth. They're shallow and vapid, something you regret wasting your time on after an hour. False promises and empty husks. A time waster at best. Transistor cut through all the old-age baggage and cobwebs-- all the accumulated life-experience that a younger me would just call cynicism-- and hit me in my gut. Maybe my heart. It sucked me in, keeping
I feel like I need to set the record straight on Transistor. The biggest complaint I've heard about it is that the story is inscrutable and there isn't much of it. First of all, that is not true, but more importantly it just doesn't matter. Transistor is a masterpiece because you don't have to be a detective to enjoy the game. It is, at its very root, a simple love story. If you can appreciate that much and enjoy the beautiful art and incredible music, than you have a game well worth buying. Beyond that there is the mystery of Cloudbank to uncover, and the many philosophical questions to answer. We are taught to value the voices of each person and try to create a consensus that serves to make everyone happy. Transistor toys with the idea of a "vote" vs. a "choice." Transistor is not preaching any answers, and that's why I think the narrative may come off as weak. We have villains who co

Complete five encounters with all 10 Limiters in use.

Complete each Performance Test.

Clear every Test.

Achieve User Level 24.

Complete each Agency Test

Recurse through the story.
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