
Solve Pixel Puzzles to find clues. Use those clues to interrogate witnesses. Work your way to the truth... ...and uncover the mystery of Murder by Numbers!
Los Angeles, 1996. Honor Mizrahi was just an actress on a hit TV detective show. But when her boss ends up dead just minutes after he fires her, she finds herself starring in her own murder mystery. Teaming up with SCOUT, a reconnaissance robot thrown away after a mysterious incident, she sets out to clear her name - and a new detective duo is born!




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch | |||
| Japanese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
If you want an Ace Attorney-style Visual Novel, this game has too many puzzles that kill the pacing of the story. If you want a straight Picross puzzle game, this game has too much plot and busywork between the puzzles. The story never quite gels and the writing never gets as good as Ace Attorney, everyone acts like an idiot for the sake of drama, and the worst part is that some puzzles are missable which means you can miss out on 100 percenting the game. The game is fine, just know what you're getting into before you spend 20+ hours on this.
I'll give it a thumbs up for being a lovingly-made indie game, but this game didn't work for me. The most important warning I can give is that this is *not* a mystery solving game with picross. This is a *visual novel* with picross, and one with no real choices at that. There's a bit of interactivity in dialog choices and showing clues to characters clues, but these have no affect on the game and are all but absent in latter cases. I've got nothing against visual novels, but the characters, writing, and plot were just not for me. As I mentioned, you never solve anything yourself; instead, the protagonist jumps from wild speculation to wild speculation. Multiple times each case, the protagonist gets someone arrested and then immediately discovers evidence that exonerates them. This trope is clearly to stretch the length of the cases, but it's no fun to helplessly watch the protagonist b
Given that Murder by Numbers[noisypixel.net] is from the same designer as the pigeon dating visual novel, Hatoful Boyfriend, I was immediately drawn to this new title. You see, I’m a big fan of Hatoful Boyfriend, and I’m sure those who played it can relate since it’s much more than just a dating-sim. This time, however, the genre has shifted to detective adventure, which I won’t complain about. Now all that’s left is to slip on my detective cap and get to slothing. https://youtu.be/6so175a389s Murder by Numbers takes place in Los Angeles in 1996. The protagonist, Honor Mizrahi, is an actress on a detective show until her boss, and friend at the same time, fires her. Honor is gloomy about it but happens to meet SCOUT, a robot that got thrown away and lost its memories. Things don’t seem to improve for her as her boss suddenly is found dead, and everyone who was in the building is consid
PLEASE disregard the hours; I had a horrible tendency while playing this game to leave it open when I went to sleep. Don't be me, that's bad for your computer. I do not do this anymore, but it already racked up ridiculous hours. This is not that long of a game, LOL. THAT SAID... I recommend this game with a caveat: if your reaction speed is not that great anymore, mandatory timed parts that are NOT SKIPPABLE and COMPLETELY UNPAUSABLE are going to give you a really rough time. Yes, no matter how good you are, if your reaction speed is slow, parts of this game is going to be a nightmare. I grew up playing shooters and tons of games - my reaction speed used to be great, but I'm much older now and do not have the reaction time I did in my teens or early twenties. These parts were PAINFUL and required getting JUST lucky enough to barely pass the timed segments. I'm not the only one with thes
I'm three-fourths of the way through (not counting SCOUT's memory puzzles, which are a bonus), and I'm loving this game. It's my favorite game of the year so far. Of course, it's only March, but it's still more than met my expectations. I was not expecting a puzzle game that will turn out to be about 20 hours long. I wasn't expecting a story of equal parts comedy and drama. I wasn't expecting that &^^(*%*& opening song to get stuck in my head like it does. The pixel puzzles are top notch and some are really quite challenging. There is no time limit on the puzzles except for the hacking section once a chapter. These consist of three or five 5x5 puzzles that you must complete within a certain time frame or...you get to redo them. So you don't have to worry about a game over or anything like that. This is very much a story first, casual puzzle game. That doesn't mean Diehard GameFANs (see
Pros Gripping (if at times predictable) story Gorgeous character illustrations Varied character building Amazing soundtrack Wide variety (and decently large number) of picross puzzles ranging in difficulty Cons Missable puzzles Lack of accessibility settings for the hacking puzzles Main menu credits softlock Ability to stray into wrong columns/rows when filling in a bunch of cells Unskippable tutorial Inability to save mid-dialogue (unlike traditional VNs) With Fall Guys being a runaway success for Mediatonic, it can be particularly easy to forget that that game was not the only one they released this year. Earlier, they released this game - Murder by Numbers, which melds picross solving and visual novel into one package. I'm not huge into visual novels, but picross is one of my guilty pleasures. I've played a variety of picross games on Steam over the years, of varying quality. In te
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