
Step into a time warp and experience Luxor like never before in Luxor Evolved, a commanding new vision for the #1 marble shooting game.
LUXOR takes you back to the 80's with a retro-styled version of the classic Match 3 shooting gameplay. The blips, the beeps, the dazzling vector graphics are all displayed in full and updated glory as you wield your mystical winged shooter to stop chains of multi-colored spheres from reaching the pyramids.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Luxor Evolved is a high-speed Luxor game presenting a successful combination of classic concept and a novel setting. Smooth control, well-balanced difficulty, gorgeous photoelectric effects and nice soundtrack provides me lots of fun. It took me around 3 hours to beat the whole game on normal difficulty when I first play it, which is just an appropriate length for me. I'd like to promote this game to those who enjoy old school game and love to experience new gameplay. Through this game, you could gain both at the same time. Fun to play!!! Luxor Evolved [8/10]
A stunning arcade re-skin of the popular match-3/shmup mashup series with good production value. Now it looks like Tempest, sounds like Blade Runner, and plays like Galaga. Quite intense stuff, unlike anything you would usually associate with the brand. It still banks on the 3 matches -> powerup mechanic, and there is only one play mode which is score attack through ~50 levels. While levels differ only in marching patterns of neon marbles, plenty of variety comes from whopping 25 kinds of powerups you gradually unlock. It's mindless fun to pull off combo, pick them up and trigger spectacular vector-shatters and sound effects in bullet time, easily enough to hold interest for ~2 hours of one playthrough (which can be suspended/resumed anytime.) Regular powerups are instant RNG, but supers can be deployed at discretion, so some forward-thinking is called for as well. Extra point for the
I enjoyed the arcade style this time around.
Luxor has always been one of my favorite match-3 games alongside many others; mostly played during my late childhood. This version of Luxor, after almost 10 years, takes the cake. Fast paced action, amazing soundtrack, and definitely more intense than its predecessors. Not only that, but you also have bonus levels within the game. (You'll have to find out what they are yourself, though.)
I'm not sure how or why this exists but it exists. Luxor has always been towards the runty end of casual, what with taking the least interesting bits from Breakout and Puzzloop and not even really trying to do anything vaguely interesting with anything it does take from. It always, always felt like a bit of a "yeah, I want a marble blaster but totally not Zuma honest guv" thing. And yet here we are with a vector reimagining of the game, somewhere in the region of Dark Castle Software or Sokurah's house styles and very, very pretty it is too. Yeah, I'm easy and I'm easily sold on things which glow. I can't say I actually imagined for a second it'd be any good but it is good and I'm not sure I know how to parse that. Sure, it's easy. it's tremendously easy and the difficulty curve is pretty much close to non existent but it's satisfying so that's OK, I think. It is, still, Luxor at its
I played several games of the Luxor franchise and, I must say, this is looks more different than any of the other games. Luxor Evolved has bright, neon graphics with a very dark background whereas other Luxor games have been based on Egyptian architecture. This game appears to pay tribute to 1980s arcade classics such as Asteroids, Berserk, and Pac-Man. The basics of the gameplay remain the same: you are a scarab at the bottom of the screen shooting spheres that correspond to the colors being pushed by the evil scarabs in an attempt to breach the pyramid. If they do breach the pyramid, you lose a life. What is different about breaching the pyramid from previous Luxor games is that the spheres will move back and you will have to shoot them down again. Previous Luxor games simple rushed the spheres into the pyramid upon breaching the pyramid. In Luxor Evolved the spheres will be rushed pa
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