
Trapped in a dark, Victorian city consumed by an ancient curse, you must plan your survival and daring escape using nothing but stealth, an arsenal of eccentric weapons, and your wit in this haunting adventure inspired by the immersive sims and survival horror greats of the late 90s and early 2000s.




Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
if you've played gloomwood and still live in england you missed the point of the game
Actually read this. I'm putting in yes, because the game is good. HOWEVER. This review is posted at release of the market. At present there's only roughly 4 hours of content in the form of 5 levels. The levels are well made, and there's plenty of secrets to find, but that's all the content there is. If you want to support the devs because you love Thief and haven't had a proper immersive sim release in years (deathloop doesn't count) then buy it. If you don't want to spend 20 bucks on 4 hours of game, wait until its been in the oven a bit more.
This is basically an extended demo. Only 2 hrs of content (I explored the map all over, that's why it's 4h), and the existing areas are not that replayable. The game really pulls you in, and that's why you're better off waiting for the full release.
As a British person I can confirm this is how I get to school.
i am disappointed the first safe code isnt 451 but this game is RAW so far edit: i am no longer disappointed. thanks new blood devs i love you.
Is Gloomwood a good game? Undoubtedly. This is the most polished EA game I have ever personally played. Virtually bug free with robust mechanics and a great homage to the immersive sims of the 1990s and early 2000s. There is probably nothing I could say to sing Gloomwood's praises that hasn't been said better by others, so instead I will voice my concerns. I am not a fan of how early access has been handled in this title. As we enter the second year of early access, we have received the fishery district, the caves, the ciffside and tavern (including lighthouse), the market (city), and the first half of the underport (city). All this amounts to around 7-8 hours of content. Simply put, this drip feed of content over such a large period of time has been excruciating for someone who isn't a fan of early access in general. I understand that GameDev is brutal and expensive. If not for Earl
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