
You are the champion of Dawn, Aaru. Complete missions and explore the world of Lumenox using Aaru's highly mobile skills, teleportation and charging. The balance between Dawn, Day, Dusk and Night is being destroyed by Night. As a last hope Dawn sends out his champion, Aaru, to travel all the way to Night’s domain and restore balance. Can you save the world of Lumenox?


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
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| Russisch | |||
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| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Context Aaru's Awakening is a hardcore platformer, with a unique, hand-drawn graphic style. I first saw this game featured in GameJolt, and assumed that it was a result of a game jam. When I saw it come to Steam, I was pretty excited to try it out. Unfortunately, this is a game that seems to be constantly in an internal conflict regarding exactly what it's trying to achieve. I've completed the game in about 3 hours, and then played a bit more to get some better times, and look around a bit more. If you go for the leaderboards, you'll certainly take fairly longer. There's also an hardcore mode that seems infuriating. Presentation The game is beautiful. I just played Child of Light, from a much larger company, and this game still looks pretty damn good! Everything is highly detailed, the creatures look alien (in a good way) and the Bosses have a really nice design to them. The menus an
3.7 hours it shows on my record as I write this. That's how long it took me to go from the beginning of the game to the end on my first playthrough. And I must say I really enjoyed my time on this one. With one caveat: The final boss is like hitting a brick wall. Of my 3.7 hours, over an hour of that was JUST on the final boss. I knew precisely what needed to be done, but it required such pinpoint accuracy, and makes you needlessly repeat very finicky parts whenever you die. I would have had a better experience had the boss been better at maintaining my momentum, and if I'd been able to defeat it quicker. That is not a bad thing. As it is, I left the game feeling really quite agitated, rather than delighted at the other 95% of the game, which was GORGEOUS. The controls appear at first to be very intricate, but they play out very well with an XBos controller - it's very natural. Music
Great drawn graphics! What captivated me most at the beginning were the graphics and animations, which are hand-drawn - every frame of animation, every tiny element. The gameplay itself also appealed to me as little as ever - quite difficult, requiring reflexes and a certain skill. We have here two main skills - "charge" and shoot a small ball to which you can then teleport - and so we have to combine here, where and when to jump, sense the moment when to shoot the ball, all this is very engaging and really gives fun! All this garnished with a mysterious story of the world in which we play Although like many platformers and this one has its difficult annoying moments - unfortunately. Another disadvantage is the price for the length of the game - I advise you to wait until the promotion because 15 euros is really a lot. In the end I can give eight stars - it was fun to play, and the
It's a really well done platformer with a teleportation ability. The game is really challenging but always fair. There are also medals you can earn for each level if you're fast enough and compare your time on the ladder or with friends. For my first playthrough where I just completed each level once it took about 5 hours but the real challenge is to find the fastest way through each level. There's not much to say about the artstyle, it's gorgeous with it's handdrawn backgrounds and smooth animations. If you like platformers definitely check it out!
I am a sucker for stylized, artistic, games. Its no surprise then that Aaru's Awakening caught my attention. The cel-shaded environments combined with the beautifully painted backgrounds make this a truly gorgeous game. However, it takes more then really good art to make a really good game. Thats not to say this is a bad game but it certainly carries with it some baggage that weighs down the overall experience. This test of reflexes and patience may not be for everyone. The story of Aaru's Awaking is a tale of four gods. The gods decided long ago to split the day into four equal parts Dawn, Day, Dust, and Night. You play as Aaru. A buff looking creature that lies to serve Dawn. You're warned by you're master of an evil presence invading Night and must traveling through all four kingdoms to face this threat. As Aaru travels through the realms the other gods sow seeds of doubt into his mi
I love the artwork and what the game is trying to be, but the joypad controls are just a mess, and I quickly became frustrated. It might work better with mouse and keyboard, but I have a strong preference for a joypad. Not recommended for controller users, but if you can look past that, it may be a good game.
Structured threads, verified dev answers and player expertise without chat noise


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