
Dynamic co-op action where the remains of your foes mutate you.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I see some serious potential in this title. I'd even go as far and say its potential could be Isaac 2.0 material. But I can't recommend the game in its current state. The game seems & plays as a woefully early release. As seen by the 4 minor updates, not even a week after its release. Positive notes. I like that it saves your progress on mutation chambers, so you don't have to start over when you do finally encounter one. The mutations is a nice idea, that requires you to change you playstyle on the fly. Also the subtle level is strategy, that you can pick up all the snot now so you don't have to backtrack. Or you can save it, in case of a bad room and need to regain health. The online feature is nice(although in the same state as the game.) The negatives. It feels really un-organic to explore the game. I've encountered a couple of times where 80% of the map was locked off, because I
I've never written a Steam review before, but as the devs appear to actually take player feedback into account I thought I'd share my thoughts on Freaky Awesome. Honestly, this game has been a pretty big dissapointment. Its not that there isn't alot of great design, art and content here - quite the opposite - its that Freaky Awesome is filled with design decisions that ruin its massive potential. I hope that the devs see this and consider making more changes like they have been doing so recently. Here's what the game does right: - The MUSIC - it's fantastic. Whilst the tracks in the last(?) two floors are slightly underwhelming, the music for the first 3 is amazing - probably better than Enter The Gungeon's, which is saying something. - The ART STYLE. I like pixel art. This game has decent pixel art. Check the screenshots or gameplay footage to see what I mean. I'm not a fan of the sl
I was kind of on the fence about this during my first few playthroughs...but after several playthroughs by myself and with my kid, I've grown to really enjoy it!! It gives off a Mutant League Football vibe and that makes me REALLY enjoy it. PROS: - Gameplay is solid, smooth and satisfying - Music is incredible - Mutations (that I've unlocked thus far) are different enough to encourage different ones. Even though I have favorites. - Multiplayer is hilarious and fun. - Currency is pretty prevelent. - Encourages high skill play with the heal/mutation. If you don't want to mutate...don't get hit nub CONS: - It might feel like some playthroughs are a complete wash due to no DNA. - I feel like DNA needs to be a tad easier to obtain outside of bosses. - I wish the skin color you pick for your new playthrough went through to the Quick Play but that's really not a big deal...or a small deal...J
Just here to chime in with some of the other folks but in short: PROS: - Great music. Like, actually, seriously great. - Amazing animations and pixel art, feels like a lost Sega Genesis game - Really cool gameplay concept and it enhances the core roguelike idea/formula (mutating into new gameplay mechanics) - Each new level/floor introduces lots of new gameplay mechanics that meaningfully change gameplay CONS: - The biggest con for me is simply that this game is way too hard for not much reward. The game will absolutely wreck you and you'll only be bouncing back and forth between 1 of 3 fairly basic mutant forms for the first like, 10 hours. - The other new mutant forms you find are incredibly rare and difficult to unlock, let alone even use. It takes often times upwards of 10 of every collectible AND 10 health to unlock, and you'll only be able to use them for a brief period of
Its just not enjoyable to play, the pacing is way too slow and grindy to get any fun out of the gameplay. I am very disappointed in the game as I have been waiting a long time to finally play it. Pros: + the music is fantastic + the artsytle is awesome + the game runs solid, no crashes or bugs of any sort + randomly generated + online and offline coop for up to 4 players + unlock perks in a perk-tree + controller controls are fine Cons: - the pacing of the game is way too slow, meaning unlockables and new mutations come in way too rarely, which leaves you with the same old stuff for hours.....its not fun when theres no progression, especially in a roguelike. I was able to unlock one additional mutation in 2,5 hours, which makes it 3 in total.....I wanna try new stuff. Imagine Binding of Isaac only having 3 items..... - the pick-ups in the game are way too few, theres just a handful
The game is good, but definitely not as good as it could be. Being a rogue-like, it seems like there are times where you can't avoid being hit due to being too slow. Multiplayer is in beta, but it's functional and a huge plus for this game. I'm going to make some more progress and see what's up, because so far it seems a bit slow for a rogue-like.
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