
Set in the near-future, Act of Aggression is an explosive techno-thriller real-time strategy game hailing from the Golden Era of RTS. With three global super-powers, there can be only one victory. Across three distinct factions each armed with the greatest modern and prototype military weaponry, head into some of the world’s most volatile conflict zones, building bases for mass production, establishing resource supply lines, and waging war in Eugen Systems’ explosive RTS. Build and manage the cogs of war in a return to strategic base-building, resource harvesting, and dynamic tech-trees. Capture banks and enemy soldiers to generate cash income. Upgrade units with specialization and unlock new skills. Embark on an epic single player Campaign with a thrilling original story, and fight throughout the world on realistic environments. Compete online in visceral PVP battles and become the best commander.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The new Reboot version is quite fun. The previous version of this game wasn't well received but the developers decided to revamp the game completly. I will leave a few PROs and CONs and let you decide if you want to play this new version or not. PROs: - Unified economy system for all factions based around 1 resource with 3 income options, capturing banks, mining oil, or with income generating buildings. - Unit, faction and tech variety is still very strong with this game, with tons of units to choose from. - The pace of the game is considerably faster than the previous version, agression pays off, with multi prone engagements working properly. - Game will work on almost any computer. So the core gameplay is fun, but if your getting this game, you should only get it for the multiplayer and skirmish experience. CONs: - Campaign was designed with the previous iteration of this game, and
Let me preface this by saying I was very happy to see Grey Goo, Etherium and Act of Aggression all slated for release this year. I simply love traditional RTS games. By traditional I am referring to the resource, build, produce sub-genre of RTS made very popular by the C&C franchise. Grey Goo let me down and simply could not entice an audience. Etherium was low quality. FInally I feel like someone has made an RTS game worthy to be held up against C&C Generals; one of my favorite and most well-love RTS games of this sub-genre. Act of Aggression is faithful to the formula we all love to a T. There is economical ramp up, bases and buildings to place and sift through tech unlocks and of course lots of awesome tanks to build and roll over you opponent with...as well as infantry, air and other support units. This is one of the most deep RTS titles I have ever played. There is a lot to do
Act of Aggression is the game for you if you like a slow build RTS challenge where you fight other players online. This review however, will be going over the broken skirmish system for single players that just want to relax. The A.I can very easily be beat on any mode if you follow specific attack patterns and throw caution aside. The issue is that if you do not follow these specific patterns or rules then the A.I will definitely win. Issues with the A.I include but are not limited to: -A.I produces units and income of all resources faster than the player -A.I can produce some advances units and buildings with almost no wait time, while it may take you almost 20 min in game to get the same building. -A.I was changed so that it no longer over produces helicopters, though now it just spams tanks which was not a fix. -A.I will readily spam the same amount of units regardless of faction
In the year 2015 this is as solid a non-Starcraft traditional RTS as you are going to find. I play online with a few friends and we just have a blast. It reminds me a lot of the old Command and Conquer games that have disappeared. Alot of people have reviewed the game poorly because they expected another Wargames game or just generally didn't know what a true old school RTS game is. If you are looking for a true throw-back old school, c&c like RTS game with none of the micro-transcation BS then log on and build your tanks and go for a fun romp with this little gem.
Heh, so this thing is getting panned by critics pretty hard and I'm kinda surprised at that. I am a casual trash solo RTS player. I have neither the time nor inclination to jump into a PvP environment on what is essentially an extremely complicated chess set that you have to manage economics on... so perhaps the criticisms for multiplayer are completely warranted, I wouldn't know. Campaign and skirmish however... heck, I love this game. Perhaps it wouldn't hold up as a streamlined competitive environment, as a system in which players prove their superiority over each other... I love it the same way I did my action figures and Micro Machines when I was a kid. It's commonly compared to C&C: Generals, and I can see why, but honestly it pulls more of a vibe from Command & Conquer (1995.. C&C 1 I suppose you could call it). The low-res newscasts, the pumping techno soundtrack, the five min
I don't quite understand all of the negative reviews being posted. It does have some issues, but, I don't think any of those warrant a thumbs down. You will like this game if: -You were a modern military nerd (or perhaps even served in the military), and you enjoy seeing Abrams, B-2's, Commanches, and some futuristic prototypes battle it out in a simulation. -You appreciate the level of realism that the Wargame series provided -You missed old school base building in Company of Heroes and Wargame, etc. -You are not afraid of learning different tactics, and having a lot of units at your disposal (although there is much less than Wargame) -You appreciate the fact that your aircraft have countermeasures and might actually be able to survive an attack run. You will not like this game if: -You expect it to be balanced to the point to where it can become an E-Sport. -You expect it to be Starc
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