
Expeditions: Viking is a Historically-themed RPG set in the Viking Age. As the new leader of a humble clan of farmers and fighters players must adventure into the unknown lands to the west to raid and/or trade their way to wealth, fame and glory. Will you rewrite history as a peaceful and benevolent trader? Or pave your road to Valhalla with the treasures and bones of your fallen enemies? Experience choice and consequence as never before in the much awaited addition to the Expeditions Series, Expeditions: Viking.
As the newly appointed chieftain of a modest Viking clan, you’ll have a village of your very own. But to carve your name into the runestones of history you’ll need great strength, and great wealth to grow your village’s prosperity and renown. There is little left to be gained from the Norse lands and so you must set your sights on the the seas to the West, where tales speak of a great island filled with treasure ready for the taking.




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| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Polnisch | |||
| Danish |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Please follow United Critics for quality reviews Expeditions: Viking Review Óðinn á yðr alla!! If you've ever wondered what it would be like to don a fur cloak, yell "Skål!" over a mug of mead, and lead your clan into the throes of Viking glory, Expeditions: Viking might be the closest you'll get. Developed by Logic Artists and released in 2017, this tactical RPG plunges you into a historically inspired narrative where every decision shapes your legacy. It’s a game brimming with promise, albeit with a few battle scars of its own. Let’s dive in! Note that this review does not contain literally everything the game has to offer. This is just a review after all, not a game wiki. I would highly suggest checking out their fandom wiki page if you are intrigued to know everything there is to the game! Or you can just try out the game and find it out yourself! 😉 About This Game Storyline
Quickly to the point: Pros: - awesome story without dull moments - sense of urgency will keep you on your toes and always working towards your goals - plot changes depending on your own agenda - combat is quite complex and doesn't seem to suffer from the whims of RNG - exploration is key, campaign map is huge and varied - quests usually have more than one way of handing things and generally stick to shades of grey when it comes to morality of your actions - your actions have impact on both the world around you and your team - not sure how historically accurate the game is but it feels pretty solid Cons: - many, many bugs - haven't encountered a game-breaking one yet, but there's dozens of smaller ones - long loading times, SSD is a must (fortunately the game is quite light) - lack of ability to skip/speed up animations - they do get pretty repetitive - random events seem to pull from a
I played it from start to finish and I must say its my surprise game of the year. The many little details everyplace was so amazing. The story, music, gameplay, the builds, the quests, the loot, the battles, the camping, the crafting, the repairing, the timeline(which gives you plenty of time to do all you want). Just so much I got out of this game. It was bittersweet to finish, everything depends so much on what you choose. I LOVE IT!!!!!.
In this rpg-strategic game you follow the adventures of a Viking clan at the end of the eighth century, in a story full of journeys, expeditions, struggles, loots and many quests along the Scandinavian coasts and beyond! Expeditions: Vikings is certainly not the first game regarding the story of vikings but, despite this, the various sections integrate and blend in perfection creating a continuous and unique game style and design. An important reason for it is the rpg element, which emerges as soon as the campaign starts with the creation of your own character. Through the game you can make choices and your actions have consequences how the quests develop. There are many characters who will gradually join your party, made from various main protagonists or passing figures, which give the rpg factor in this game a real lift! Although the freedom to have different party members is also no
I played Rome first. So, I am somewhat biased. The Good: I liked the story enough to enjoy the game despite it's flaws, and the fact that it's graphics and game-play are not as good as Rome. The Bad: The combat system - coming from Rome, I found it sub-par. In Rome, I was constantly using tactics. In Vikings, I found that messing around with supporting actions was not wise. The best way to win a battle was to just whack harder and more often than the other guy. Also - the start of combat sucked. Mostly, I got to do nothing but reposition, and wait for the other guys to get their free hits in. What was the point of giving me traps etc, if I could not prepare them? And what is the point of having actions like Baldur's Blessing, if you don't dare to waste your turn using them - you need to get in there and whack, before they do unto you. The Ugly: The Time-Limit - from day one I felt press
Game is fantastic! Even better than the PoE or Divinity series (which are all great!), because the viking-story is highly atmospheric and very plausible. Fewer, but better quests, that really let you feel like a Thegn! Like in Tyranny, you are a leader and you feel it. You have choises to make - with different outcome and allies. Example: Instead of protecting it from bandits, I just plundered a monastery (I negotiated the "so called bandits" to help me), slaughtered all inhabitants (unnecessary), and even got away with it, because of a high diplomacy skill. I just lied the regional king straigt in the face and blamed the "bandits", who where in fact merchants. But dead men tell no tales... There are many examples like this. You can act out your inner Viking here, but most of the time, there is also a peacefull solution. Together with complex, turn-based tactical combat, an easy resour
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