
Ahros: One Warrior Chronicle is an adventure VR-game where you shoot big guns, fly dragons and do many other things while restoring peace and order in a world destroyed by global war.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I really love the concept. Dragons and sci-fi are cool. Dragon is adorable and I want to pet it, but I can fly it only on lite mod cause extreme mod makes me sick(( Big gun is outstanding! I like how it feels. Pros: - Nice dragon - Big gun - Cool concept Cons: - It' early access, but I want more content
Finally a good VR game without teleports. This game looks promising. It is early access and has a long way to go, but I like its dark dungeon shooter. It reminds me of old school games.
I like the game Drunk or Dead. So I naturally wanted to like this game from the same dev. Unfortunately, this game is a hot mess. It feels very disjointed. I was confused on what I was supposed to be doing. Everything felt unpolished. You can't even turn (you have to physically turn) and just weird things like using the same model asset from Drunk or Dead. Sounds repeat themselves over and over. So I finished the Turret part where you destroy some flying games. Then I got to this teleport area. And the game crashed. So I restarted the game, clicked on story mode. Clicked on continue game. I got to the same teleport as last time, and the game crashed again. Well, that was the end of my game. I definitely say DO NOT BUY THIS GAME. It's buggy and just bad overall. It's not worth any money. Rating 3/10 ... Sad to give this score because I actually like Drunk or Dead VR
this game might be good if every step wasnt a load screen like maybe it will get better. But theres really no explaniation what to do and 30 load screens to stumble into combat. As well most messages are at the very button of the head set so it becomes real hard to tell what the vague mission info has to say. with a couple tweeks this could be a very fun game.
This game has potential but has many many issues. The movent is terrible and there is no blink system that I could find. The combat has potential but the movment and handling are so awful especially on foot that the immersion is constantly being broken. I found myself dying unwarrantedly over and over and doing the same this monotonously. However, with the right fixes this game could be very very good but as it stands now it is, for the most part, unplayable if you are looking for enjoyment and in its current state it is not something that I would want to play. I sincerely hope they fixed it because I feel like i just threw my money away. :( If it is worked on and fixed I would give it a thumbs up.
We got dragons, we got guns, we got robots and we got mutants. Where could this go wrong? The content itself is really nice. And the general contept as well. Weapons look and handle nicely, the usage of those is easy to understand. We do get a tutorial, simulations, all nice and dandy. The one big downside here is the manual controls. Using the trackpads of vive controllers really takes a big chunk out of the fun. Moving and and controlling turrets with those is incredebly clunky and frustrating. Another minor thing would be that you have to hold two-handed weapons to your right - not so cool for lefties, but hey, not all that bad. All in all id recommend the game, it has great potential, and it feels very versatile. You get a lot of different things to play with, it's open world-ish and is still expanding. Needs to be tweaked in some ways, but definitely something managable. Show-off
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