
Never Again - Horror/first-person Quest. The main essence of the game is research locations and puzzles, plunging in the dramatic story of a little girl suffering from asthma.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Französisch | |||
| Simplified Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Never Again is another indie horror title that happened to sit in an Early Access state for far too long; four years, to be exact. It's fairly justifiable, though, given that there were only two people working on the game. Never Again is the story of a thirteen year old girl named Sasha Anders, who suffers from asthma. One day she wakes up from a terrible nightmare, only to find her entire family has vanished. Of course, she must find out what happened to them and also how to escape the new hellish nightmare that her life has become. I'm just going to come right out and say it; Never Again really isn't the best indie horror game out there. However, it's not completely avoid-worthy fodder, either. There's better, there's worse, and then there's the mediocre. If you're not a fan of bosses that kill you in one hit, such as those featured in the Outlast series, then you're not going to enjo
I really, REALLY wanted to love this game and in many ways I do. First, the good: The graphics. The visuals are gorgeous and play very nicely in developing the atmosphere. The lighting is near perfect in that it isn't too dark, nor too bright and really sets the tone. The story. I really enjoyed the story (up to the point I stopped playing). In fact, I loved the story. I really wanted to finish it out (I'll have to watch YouTube to see how it ends). The atmosphere. I thought the atmosphere is very well done. It plays perfectly into the story and the suspense that's built up throughout your play. The jump scares. They are there, but they're not overly done and add quite well to the suspense. The music. The music was perfect. Really added to the atmosphere and helped with the suspense. The puzzles. I enjoyed the puzzles. They were thought provoking, but were not so much they ended
This is a great game with great potential, I highly recommend people to try this game. This horror game is good for getting a few scares, I know if someone is looking for a mildly horror game this is the one you want to try. It has a very interactable environment and the atmophere in the game gives you this scared and uneasy feeling. It has a very intreasting story so far. This game is also given a good price for it. This game did give me scares here and there. It slowly builds its way up getting scarier. For a beta game its a great game also a very great and well made horror game. The developer or developers did a good job at making it. They are surely putting time into this game to make it right and to put alot of work into it. I hope people find this review useful and enjoy the game if you buy it.
I really wanted to like this game. There is a lot to like about it: I like the voice acting, the graphics are lovely, and the concept is good (although I didn't realize the ending was supposed to be a surprise - I figured out what was going on very early in the game). That said, a lot of the gameplay is very frustrating in a bad way. I didn't try it with a controller, but the push and pull mechanics are really wonky with a mouse (especially the final puzzle). The penalty system for dying was interesting the first time but quickly became irritating and tedious, which kinda lessened the impact of what was going on in the story. The first boss battle kept dumping me right back in front of the boss, giving me only a second or two to react before I would get killed again. I fortunately had an item that helped due to accidentally reading about it, but it's something that feels wildly unintuit
This game is a work of art. I've played a lot of "Horror" games that wasnt scary at all. It kept me on the edge of my seat and the boss was creepy enough. Best part about the game is the "condition" that the little girl has. Never had i played a horror game with such a mechanic as that which was refreshing. A greater challange for a realistic fealing. I rate this game a 10/10. I also rate that boss a 10/10 for the creepy phrases, voice and overall look. Looking forward to whats gonna happen next for chapter two.
Do strengths outshine the weaknesses? An unconventional psychological horror themed Puzzle adventure, with an unfortunate mix of stealth mechanics. Short Version: The question is, would you feel motivated to continue the game, knowing that the worst aspects are a part of it and not just reserved to the first chapter. Never Again, works best when solving puzzles, Provided the player is not easily frustrated. It doesn't work when it adds enemy encounters and stealth mechanics. They fit thematically, but the character is too slow, fragile and easily spotted, the controls are awkward the AI is wonky. STORY Sasha, a 13yo girl, suffering from asthma. Finds herself trapped between dreams and her house. Dreams have turned into nightmares, and her house is empty as if everyone had left her behind. she is left to face her fears, alone. With her condition playing a small portion of the g
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