
One fateful night, Rufus awakes from a haunting nightmare: he sacrificed himself to save Deponia. But at what price? Elysium, the floating city crash-landed on the planet. As the last surviving Deponian, he fought savage fewlocks, but in the end, there was only one way out: He had to blow up Deponia! And... He grew a mustache. Of course he realized that these gruesome events -especially the mustache part- had to be prevented from ever happening. Deponia and his well-shaved face had to survive!But was this really just a dream? With the help of McChronicle, a quirky temporal scientist, who discovered strange time-anomalies, Rufus discovers that some time travelers from the future carelessly parked their time machine in his neighborhood. Just imagine if this amazing technology would fall into the wrong hands!Dive right into this frantic sequel of the Deponia cult-trilogy and join the chaotic anti-hero Rufus on his most peculiar adventure. Even without knowing the previous installment, the hilarity of Deponia Doomsday will have you cracking smiles and burst with laughter.Get enthralled by the bizarre humor and the uniquely designed world and enjoy the largest and longest Deponia adventure of all time.


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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
If you liked the first 3 Deponias, you're gonna like this one. BUT... it's slightly disappointing. Deponia Doomsday is probably as long as Goodbye Deponia--which means it's longer than the first 2 games of the series--but it's a lot easier. Too easy, in fact, although that's relative--personally, I like it when I get hopelessly stuck in an adventure game. It makes me think, pumps my brain and, for me, that's the whole point of playing this stuff (if you're not in the mood of literally getting a headache playing SpaceChem, TIS-100, and others of the sort...) The game's story is also very confusing. Some 2/3s into the game I gave up on trying to follow it and just kept going, focusing on each individual sequence, because the whole picture is a mess (the story is about time travel, so it's THAT kind of mess. By the end you have no idea how things turned out the way they did.) Also, I ran
Note: I played most of 'Deponia Doomsday' offline. Given that, despite what my Steam stats says, I've actually put in anywhere between 10 to 12 hours into it. Because you're taking time to read my review (thank you), I'm also assuming you have played the first three 'Deponia' games. So, this review will contain what some people would consider to be spoilers to 'Deponia', 'Chaos on Deponia' and 'Goodbye Deponia'. Okay, with that out of the way, let's get to what I think about 'Deponia Doomsday'. I, as well as the developers at Daedalic Entertainment, consider the first three 'Deponia' games (the trilogy) to be the true, complete story of Rufus. I was happy with the way the trilogy ended, and enjoyed it overall (see my review of Deponia: The Complete Journey). I consider 'DD' to be an addendum to the trilogy, while the developers, Daedalic Entertainment, saw it as a "parallelic". The e
The first three games form a sufficiently complete story; this game only serves to obfuscate and confuse the player. And, at the end of the day, the theme of Deponia Doomsday seems to be one big middle-finger to the audience and to the studio execs for requesting a fourth game. It's the creators' and developers' way of saying, "You want a happy ending? This is what happens when you want happy endings. This is what happens when you screw around with the story we told. You're welcome." You are better off sticking to the first three games in the franchise and not interacting this game.
"You tried to get a better ending, but you ruined everything we worked for." ^That's an actual quote from the game and it gives this air that Deponia Doomsday was made as a hate letter to everyone who didn't like the ending of Goodbye Deponia. I say that because Deponia Doomsday is... not good. The first 1/3 is fine. There's some branching areas, but the puzzle philosophy is notably different. Now, a lot of the puzzles involve building objects by solving many smaller quests. In many cases, you might not realize why you're collecting these things until the moment you need them. The Elysium area at the 2/6 point is probably the strongest in the whole adventure because it has that same chaotic energy where Rufus sets off an unintended chain of reactions, like in the first three games. Sadly, it's downhill from there. The 2/3 point is not at all like a Deponia game. There are character
Deponia Doomsday is the fourth and final game in the Deponia series. This is a sequel to the main trilogy, having some of the same characters and locations of interest but following a plot that is separate from the overarching plot of the first three games. The plot explores a lot of really meta elements, exploring timelines and the future. This one is a time travel story, exploring an earlier version of Rufus trying to change his fate through the power of time travel. When a time traveler backs his car into Rufus's life before he meets Goal on Deponia, Rufus has to try to set the future right. Time travel could lead to a perfect ending for Rufus and Goal, or it could mean the end of Deponia. This game explores the lives of Rufus and Goal before the events of the first game, and also explores some possible futures after the end of the third game. The gameplay is similar to that in the
13 Hours, 20 minutes... Thats how long it took to beat this game. from start to finish, without worrying about achivements. This game I only found out 8 hours before release that it would become available. Let me tell you what I hated about this game -Confusing puzzles that made almost no sence -playing this game with no sleep for 13 hours straight -The wierd minigames -The 3-5 bugs I found that were voice acting bugs and glitches. Now let me tell you what makes this game one of the leaders of the Deponia franchise. -They know what everyone hated about the ending -they made sure you knew why they made this game -they made sure you understand exactly why your complaints are heard and this game... informs you exactly what deponia is about. A story of the ages that though can be played an infinate times, will always end the same way. That is destiny, that is fate. And though we can fight
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