
Buried is a playable, interactive story told through stunning photos, a haunting soundscape, and gripping text. You play the role of Roger Hastings, a logger working the forests with his crew. When he awakens to find his friends missing and no memory of what's happened, he begins searching, uncovering something that should have stayed hidden...
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
After watching a playthrough of this game by Markiplier, I had to get it for myself and try out the different decisions. A wonderful game and well worth the price!
TL:DR Lumberjacks know how to fell aliens pretty damn well. The Good Stuff ++Telltale-esque story where choices matter ++Lots of choices throughout, some make a difference whereas some provide a different line in the dialogue +Text moves at your speed +See your choices after each chapter +Seeing as choices matter, multiple playthroughs are possible +Good sci-fi action and writing +Background paints a picture as to what the setting looks like +Can easily do one plathrough in one sitting The Ok Stuff =Characters are for the most part good. Main guy is cool but some minor characters are a bit annoying =There are decisions where one option is clearly better than the other, only a couple though and they're mostly just dialogue based ones The Bad Stuff -Nothing. The Truthful Hard Facts Acquirement Method Steam store Price Paid $2.99 Length 2-4 hours Rig Used Laptop Check out my Steam
“Buried: An Interactive Story”, as an interactive story has a lot going for it. But as a story it still has a way to go, and some of the issues are so integral as to likely prohibit repair. Still, for the most part not a bad way to spend three hours. (Due to offline play, I can only estimate game time at over three hours. There is a LOT of text. I found this to be both a plus and a minus, as you will see.) The premise of “Buried: An Interactive Story” (BAIS) is that you are the boss of a logging crew who very suddenly finds that he and his crew are the victims of a mysterious and unknown disaster deep in the forest. You find your way into an underground government facility, where things really start to go bad. The story/game is broken into 5 chapters, each chapter is further broken into small segments, allowing for pauses. The story of BAIS is pretty basic Lovecraft-like, and not parti
Simply put, this is a solid and reasonably intriguing horror-mystery story told in the form of an interactive novel. The visuals are minimal but effective, the sound is spooky and immersive, and the writing is simplistic and a tad underwhelming but gets the job done. No great shakes, and fairly short (a few hours, tops), but worth the three bucks if you're up for a moody and sometimes action-packed tale with a wee bit of interactivity. It won't be an earth-shattering experience for anyone who's read the odd horror/sci-fi short story - or played a certain famous video game franchise, which I won't mention the name of for spoiler reasons! - but it's an entertaining enough diversion for those of us with an unquenchable taste for the eerie and enigmatic. Oh, and for those greatly concerned with such things: it would also appear to have some small degree of replayability due to the variety
I didn't actually play this game, instead, I watched Mark's gameplay of it. And my friend bought the game for me to help the developers. I remember getting so into this game, my heart was pounding and I was really curious of what was going to happen next. And not to mention that I'm not really into Creepypastas. This game doesn't resemble a creepypasta vibe to me, it's well written. To simply put, this game is like a really well made, considerably short novella. It takes approx 4 hours to finish the story. If you don't like reading or reading a story won't make you feel the goosebumps on your body, don't play this game. Because that's all what this game does. The ambiance is really good too, it makes you feel like you're there. I even got so attached to a character that I got really sad when they died. But I have to point one thing out too, the choices don't seem to matter too much
Straight off, let's do away with the "Choose Your Own Adventure" tag. It's not a CYOA, as the plot doesn't appear to truly diverge except at the very end; it's just aesthetic choices which are quickly railroaded back onto the same author-set track. That's okay, though it harshly limits replayability. With this in mind, if Markiplier brought you here, stop watching his playthrough until you've finished the game yourself. The speed of the text and button reveals feel appropriate to the atmosphere, but it's painfully slow when you're just trying to power through a replay. Although mashing the space key can speed this up a bit, I think this game would benefit from a variable speed/instant reveal option. An appropriate atmospheric soundtrack is a pivotal 'make or break' point in multimedia literature, and Buried makes it. The Wasteland/Fallout feel of it fits well. Markiplier claims at a fe
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