
An action-puzzle game where the slime cat "Tama" explores a mysterious, slightly melancholic pixel-art world. Use three unique actions—Absorb to grow, Split to divide, and Swap to switch bodies—to solve puzzles and follow Tama’s hazy, uncertain journey.
This is a world long after humanity has vanished. Life has taken on new forms and continues to thrive. Tama, a slime cat, lives a peaceful life with its friends at Kedama House. However, one day, a sinister Hand suddenly appears and abducts all its friends. Guided by a mysterious butterfly, Tama sets off on a strange adventure to find its missing friends.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Target Audience: Those with working brain cells. If you liked these games, you'll probably want to give it a look for sure: : Summary: A well paced game that keeps puzzles simple but effective, and all in a cute presentation. While the mechanics are super straight forward, they are used in a way that will make veterans pause and think, but this is a perfect game to give to kids to test their logic skills. Hell new players in puzzlers also would do well here, and the game's music sets a cozy vibe with some good colors and pixel art. The game does have moments where it will surprise you with something: pause the game and just listen to the music...and what happens. Just do it. Would I have liked more content? Yes, but honestly it's worth the price of admission, I just really appreciate how effective the puzzle design is here. Do I need a standalone version of the last boss in a ga
Really fun game! I played the demo for this a year ago and I was really excited to see the full game. The core mechanics had a lot of potential, it has a great art direction, and the puzzles had the right amount of challenge to them. And when I got to play the complete game on stream, it met my high expectations. I had a good time going through each of the levels. The only thing I can really say is that when I finished the demo of the game, I noted how much potential there was for the developer to go all out and create extremely difficult bonus levels. And when I finished all the tougher extra levels, it made me wish there were more levels like that. But hey, there’s always an opportunity for that if a sequel ever gets made.
Cute and short puzzle platformer!
Two games that took the concept of "copycat" literally released on the same day; I'd recommend both. Copy Cats by Adventure Islands has harder and more fun puzzles and better music, but this has better visuals and story. Trust me when I say the final boss is really something to look forward to. And it's not like this has easy or bad puzzles or bad music, just not as good. This also has hidden optional challenges, which is something missing from that other game.
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