
Carve a path through an unforgiving wilderness to rescue a hero trapped by a villain! Developed to provide gamers with a thrilling and accessible t adventure, Pathfinders will provide hours of unforgettable fun!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Finders is the latest of Alawar Entertainment's simulation games to find its way onto Steam. Although a bit more casual than I usually enjoy, after getting used to the gameplay I found it to be quite a relaxing and pleasant experience. First, let me note that if you're looking for any type of challenge, even if it's an arbitrary goal that you can impose on your own gameplay to perfect your play, this really isn't the game for you. Finders is a true casual title in that there's no time crunch, no goal that must be met to earn yourself any type of trophy (other than some easy to reach in-game achievements), nothing at all that places stress on the player. This lack of challenge may prove too bland for some, but those who are looking for true casualness in gameplay may find it just the thing for them. Gameplay consists of completing various quests by directing your "finders" about an are
From time-management to resource-gathering, then on to crafting and mini-games including match-3 and logic puzzles, Finders has a little from each of the casual classics. The game frames this all in an adventure story, which plays out as you accomplish goals and build up your camp and add little bits of interesting tech as you go. Finders is an easy and relaxing game, with no time pressure or tricky strategic maneuvering to ramp up the difficulty. The game saves whenever you exit, so you can easily play in tiny increments without having to redo anything. If you're looking for a challenge, you will probably want to look elsewhere. If you just want a relaxing experience that rewards the achievement of simple goals with a cute and colorful adventure story, then check this one out. The trading cards are nice, but I do wish that the in-game trophies were available as Steam achievements.
I like ultra-casual games. I like time management & match 3 games, the two genres into which this game most solidly fits. I also like city-builders. So I should be the exact target audience for this game, but I didn't enjoy playing it. The game tells you to complete arbitrary tasks, something like quests, and just as in (bad) RPGs, it doesn't matter if you've JUST done the arbitrary task, you still have to do it again. The match 3 game is only really necessary when the game tells you to play it, and it's timed and impossible to strategize. There's some strategy involved in setting up your camp, and doing your best to fine-tune it. But here's the game's biggest flaw, in my opinion. After fine-tuning your camp, you have to move to a new area and complete a very tedious process in order to bring some of your progress with you. This happens several times over the course of the game. Ad
Finders is an addictive casual Time/Resource Management game that both feels familiar and manages to put its own unique spin on the genre. In Finders you direct an expedition that crash lands while in search an artifact in order to help locate a lost hero. You're left to send survivors out to gather resources and build up the camp in order to continue the mission, which has 4 separate chapters. Where Finders diverges from many other casual time management games is that it's area based rather than level based and you get to stay in one area for a long time. I found I liked this style of gameplay a bit better than hurrying through multiple levels as I felt more invested in gradually improving my camp and gathering resources since I would be there for some time. You get a constant stream of mini goals that usually involve building or gathering resources and in some cases may even include
The only bad point of this game is that it is way too short. Too much fun packed in so few hours of gameplay. I really had a ton of fun playing that game, though I was sad after less than 15 hours, I reached the end. :( It's a very casual, relaxing game, to play when you don't want to break your head with complicated stuffs. It's worth way more than what it's priced at, especially when in sale at less than two dollars...So don't hesitate and give it a go. I'm really hoping to be able to play this again, either with added DLC or another version of it. Only a little glitch with the quest I found is that if you don't do a certain quest (for example the humanitarian box to fill) before you change location, the quest doesn't go away, and there is no way to actually complete it.
I love this game... bugs and all! At least the bugs didn't stop me from finishing the game. It is a building / strategy game with some match 3 (a LOT if you want to make any money) and a large variety of other puzzles (some unique) thrown into the mix. Some hints to save yourself some frustration if you decide to try it is: Very limited resources (water, food, money) are transferred with you so BEFORE going to the next island: 1. stock up on some gold and/or iron and preferably have it already converted to ingots (one of the first things to transfer to new location) 2. buy as much stuff as you can (inventory is the only thing you can transfer as soon as you have the money to do it) 3. don't try to do any quests (on the left) AFTER receiving the quest to go to the next island... especially the CONTAINER quest (they could get locked and you will be unable to complete them) 4. I don't kn
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