
Salt is an ocean based adventure and exploration game set in a infinite procedurally generated world. Experience pure freedom to play the way you want as you sail across a vast ocean and explore huge islands in your search for adventure. During your travels you will fight pirates, bosses and other creatures, complete quests, customize your ships, hunt wildlife, sail huge waves, loot and craft items and resources, and discover mysterious places and secrets throughout the world.
Salt is a game about the journey, not the destination. Set sail across an infinite, procedurally generated world exploring uncharted islands, discovering mysterious places, hunting down pirate captains and bosses, going on epic quests, upgrading your ships, hunting and fishing for food, and looting hundreds of rare items throughout your adventure. Current Features → Explore and Discover - Explore the sea and countless islands, discovering ancient ruins, cultists, merchants, and more. → Complete Freedom - Pick a direction and go. Whether it's fighting, exploring, questing, hunting, or crafting, the choice is yours to experience the world the way you want. → Adventure and Quests - Take on dangerous quests filled with bosses and secrets to earn rare loot and uncover lore. → Gear Up - RPG-style loot system with item rarities and hundreds of weapons, armor, resources, and mysterious items. → Procedurally-generated World - The world is limitless. Set sail on the ocean and explore an infinite amount of islands. → Chart Your Adventure - Use in the in-game map to chart the islands you come across and make note of rare loot or places you discover! → Customize your Ship - Discover huge ships and decorate them to make them your home at sea. → Battle your Enemies - Fight pirates, bosses, and other enemies using a wide array of weapons. → Hunting and Fishing - Hunt wildlife and fish the open seas for food and other resources. → Seed based world generation - Start with a default seed to share your discoveries with the community. Everyone using the same seeds will be in identical worlds.




Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I climbed a mountain so tall that I could see the curvature of the planet. I spent hours searching strange islands at night to find the material to craft a sword that glows in the dark. I sailed through waves so large they blocked out the sun. I defeated the spider queen, all 4 boss pirate captains, countless ancient guardians, and even a legendary white stag. I built a ship, decorated it, and filled it with loot I had gained in my adventures. I've caught sea bass, crabs, jellyfish, and pirannah while sailing to nowhere in particular. And the game is barely even half done. Salt is freedom. It's fun and relaxing, but also often mysterious and exciting. I enjoy the game so much as-is, and eagerly await every update.
Salt is a game that has no right to be as good as it is. There's little to actually do, there's a few simple "quests", which are more just fetch missions. The game is riddled with bugs, and the "pirates" and more just hostile island dwellers. They never ride in actual pirate ships or attack you on the sea. Combat is lackluster at best, essentially coming down to clicking on enemies and running away if they are too strong. The graphics are poor and at a distance islands can look pretty ugly. But where Salt really shines is in an area few other games can. The sense of exploration you get from just sailing around is unparalleled. The loneliness is strangely comforting. Oftentimes you don't really know where you're going, and you don't care. You just want to see what you find. Even when its the 1000th pirate island, or just a small desert island with a trader, it always somehow feels exitin
Released the game early because he didn't want to make it anymore and now is asking for Kickstarter money to make Salt 2. You didn't even finish the first game, what a ♥♥♥♥ move.
This game is good therapy. Seirously, it is. There is a game to play, stuff to fight, better stuff to get, boss enemies to fight and so on. But what really strikes me about this game is just how it stands out of the sandbox crowd for it's unique approach to the genre. Light is always playing with the flora, land and water, creating a neverending kaleidoscope of coloramas. While some may complain about the cartoonish style of the graphics, they compliment the game perfectly. The ability to sail around in boats obtain better and bigger boats adds to the already bountiful list of things to do. In short, if you are looking for a very relaxed, but very well made exploration game that doesn't pressure you with timers etc, and want to just take in the amazing sunlight effects now and then, look no further.
I am so divided on Salt. On one hand, it’s an endearing, relaxing survivalist game. It’s like… ARK minus dinosaurs times Nintendo. It wants you to survive and explore, and the experience is truly relaxing and easygoing and honestly that’s nice to see from a game in this genre — the whole IT HAS TO BE SUPER HARDCORE thing tends to mean you have to sacrifice your life grinding to experience the game. Not so with Salt. The game is really focused on sailing and boatbuilding, and the feeling of setting out over the water to find new islands is a very good one. It’s constantly autosaving, so if you do die, you don’t get set back much. All the islands are full of fruit so you don’t starve. If you jump in the ocean you don’t get attacked by sharks and you can’t drown. And the effect is a good one — it’s a game that feels like a deep breath. The problem with it, and the main reason it’s in this
Salt's Early Access has been one of the more interesting survival games I've played lately. I personally have grown tired of the Zombie Survival games out there and Salt brings back a more realistic and exploring feeling without all the zombies. Although you may encounter a random giant spider sometimes, it's definitely not hard to kill and they don't lag around in any way. You will have to fight off pirates as well on certain islands, but there aren't hordes of them and escaping from them is usually pretty easy by just running back to your boat. There are a couple different kinds of boats you can craft to get you to the several islands all different from eachother. Some having abundances of food and materials while others house pirates and other threats, you might even stumble upon some ancient ruins and find a nice simitar or sword. You may also stumble upon a pirate ship floating out
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