
Take revenge on your father’s killer!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
If you think that 16bit Trader will be some fun nostalgic retro-style game that hearkens back to the early 90s in terms of graphics and music, you'd be wrong. 16bit means gold bits, because you are a medieval a trader in this game. I would also like the point out someone forgot the hyphen when naming the game, but they remembered for the artwork. If you're a math person, the game might interest you, as the bulk of it is buying from one town at a price, traveling to another at a cost and then selling those goods to areas willing to pay more for it. That's where the game starts to get fuzzy and falter. The cost for everything makes it a challenge to keep your head above water from turn to turn and that ruins the enjoyment of the game. The cost to get from town to town is always the same depending on the route, but the selling and buying price in the same town will vary each time you ente
Product refunded 16bit Trader is not a game about trading. Buy/sell prices for goods seem to be random and travel is so expensive that you'll always make an overall loss from trading. Taking randomly-appearing quests and gathering once-per-day diamonds are the only reliable way to make money. It's a lazy port of a mobile game. It's designed around a-few-minutes-a-day casual play, but it doesn't hold up well when you sit down to seriously play it. Don't bother.
For a trading game this has a lot of bad aspects: 1) you have to pay to travel, but no way of knowing how much a trip will cost until you take it (and if you dont have enough it wont tell you how much you need) 2) from what I saw in 20 minutes of play, the trade goods between cities are IMPOSSIBLE to profit off of. You only make money from going into a cave and mining diamonds to sell, or performing 'take me to city x' 'fetch blah from city y' 3) the price of goods seems to be random, so even sucking up the cost of travelling to scout trade routes will do you no good as prices change dramatically even if you arent trading. I'm glad i only paid $1.50 for this mistake.
Product refunded 16bit Trader is a game that is flawed from the word go. Although the idea of the game is a decent one, 16bit Trader fails to execute on what little potential it has. The first problem arises when one attempts to play the game along its intended methods: the prices of the goods being trade barely fluctuate between locations. One can buy goods for one price in any given city only to find out that every other city sells the same goods for the same prices, and that the price that you can sell the goods for is lower than any of the perchase prices anyware. In moving between cities, one will discover the next problem: the cost for movement between cities can and will exceed one's profits for trading, making actually making a profit to be next to impossible outside of fulfilling the sidequests that are at least quite plentiful, or to find diamonds at any of the dungeon locati
16 bit trader could be an intersting trading simulator if you have lot of time play it at once or you dont turn it off, because saving not works properly. but if you dont know this and you turn off the game after you saved you will be surprised next time you try to load the game, that you lost all your progress. Sadly, many of the achievements not work either, i still dont understand why DEVs add achievements to their game if they cant handle it. Developers of this game dont even response on forums, according to steam they released a game allmost every month this year, so a sell and run game company. I could recommend the game but not working achievments and losing progress because of not working saving mechanism is too gamebreaking for me, so i cant.
16bit Trader is a management game, where you try to become the richest merchant in the entire land. Story: In 16bit Trader you are a merchant, whose father is murdered by the richest merchant in the entire land. You decided to take action and to become the richest merchant in the land by getting one million gold coins, cause that's how most people take up revenge right ? Graphics: The art style of the game is all just static images that don't have any animations what so ever. The only animation in the entire game is the head of a merchant moving up and down. All the cities in the game look exactly the same, so get ready for the tedium cause the worst has just begun. Audio: There's only one song in the entire game and it loops forever. It gets so tedious that after 30 minutes, I had to mute the game, because the song was driving me insane. Also the game has sound effects like swor
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