
Corpse Party: Blood Drive is the direct sequel to Corpse Party: Book of Shadows, and is the first game featuring settings and characters rendered in 3D. Platform is PlayStation Vita, released in Japan in July 2014 by 5pb.. The characters are depicted in 3D chibi style, however traditional CG artwork appears during cutscenes, illustrated by Sakuya Kamishiro.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch | |||
| Japanese | |||
| Korean |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
First things first, if you are a Corpse Party fan, I must STRONGLY state it right now thatthis game runs bloody fantastic. i need to get the visual and performance stuff out there first, because this game completely beats out the crappy PS Vita version. New models for interactables (like a certain mailbox early in the game for example) and more are everywhere, giving more life to locations and working well with the bigger screen size. Loading times are practically nonexistant, with saving being done the moment you click a save slot; it's genuinely unreal, no CP game has ever saved so damn quickly! Loading screens between areas are now much faster, with a much nicer effect in the corner instead of the reused ghostly face from the first game. Everything is just so much smoother, and looks far, far better. This is the defacto way to play this game, and I strongly emphasize all previous fan
The final game in the Heavenly Host series, finally available on PC. I think many of us Corpse Party fans (who did not have a PSVita) were excited for this final entry after that amazing prologue chapter in Book of Shadows. More than anything, I think we wanted a happy ending for the lovable cast of characters from the first game, and since Book of Shadows did not really deliver, this game sure had a lot of hype. Now if you're a big fan of this series like I am, no doubt you'll buy this game and play through it. Since I'm such a big fan of the series, I enjoyed the game. However... There were a lot of aspects that I think they could have done better. Let's start. Gameplay: Ok... I have to say it... the gameplay was awful. Switching off of the visual novel style from Book of Shadows, Blood Drive moved back to the RPG style gameplay from the first game. Initially, I was really happy with
Butter up those poopers, its another corpse party and you're all invited
Corpse Party Blood Drive is the true direct sequel to the original Blood Covered\Repeated Fear (and the last chapter of Book of Shadows) and, as a supposed end to the saga, it was absolutely unnecessary. This is a classic case of "sequel nobody asked for but as long as it sells its allright". Following the events of Book of Shadows, high schooler Ayumi Shinozaki, a girl with the IQ of a broomstick, finds herself in yet even more trouble. After trying to revive her friends victims of the events of the original game, a new horror spawns, and this time the menace is on a global scale, threatening the very existence of life on planet Earth. That is to say, if there is no good narrative, the most common expedient with bad writing is just upping the stakes to the point of idiocy, and that's exactly what the developers did. But they did not limit themselves to this, they ditched half the cast
I don't have an undying hatred for this game like others do, but I admit I find too much fault to recommend it, even if mostly in regards to the story. For those not invested enough to jump right in without seeing outside opinion, I would join others in saying it may be best to pretend that Blood Drive never happened. If you are already invested to the pointed of completing this like I was, then you know you're going to play it no matter what I say. Blood Drive was one of the sole reasons, some years ago, that I wanted a PS Vita. This PC port is actually my first copy of Blood Drive; I did get a PS Vita, but this was not a high-priority title once I heard quite a bit of negative reception - opting instead to snag myself a Vita to dive head-first into a fairly impressive Persona library. One Let's Player I adore, NicoB, is near-infamous for how his playthrough soured his outlook on the C
As a veteran of the Corpse Party series, I was pretty excited for the release of Blood Drive on Steam. However what i got...well....let's get into it. I still intend to fully finish the game and get every single ending possible just as I did on Tortured Souls and BoS, however there's clear cut reasons as to why I cannot recommend this game over the others. Let's start simple. This game is meant to close out the plot of Corpse Party and give a defined and clear end to the series. It's next to impossible to pick this game up without clear knowledge and understand what happens if you have not played the original entries or at least read spoilers from the wiki. In this entry, you will be tasked with spending most of your time following Ayumi. Blaming herself for the fate of her friends that were lost in heavenly host, she attempts to bring mayu back from the dead with the help of Noami usi
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