DONG WU: ODYSSEY is a challenging RPG about legendary beasts. You will form a 4-person party and fight a battle of succession to claim the throne. In this thousand-year war, your enemy could be the noble or Miasma. Your fate depends on your strategy, luck and courage. Good luck!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch | |||
| Simplified Chinese | |||
| Traditional Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The game's simply too basic. I had bought it as a spur of the moment thing, because it was dirt cheap, and I love "Darkest Dungeon", which is the obvious inspiration, but as I started playing I realized it's a mobile game brought to PC. The problem is, almost nothing is explained, the UI is very clunky for a PC game, and English translation is incomplete. Can't recommend.
I've played this game when it was a live-service (when there was pseudo PvP arena and an incredibly unstable, internet required experience) and I'm glad they managed to push the game into the offline format it should've been. The game is basically Darkest (Furriest) Dungeon 1, but with plenty of unique characters and a story it attempts to rope you into (more on that). Edit: Forgot to mention the lack of English localisation. Skill descriptions are inconsistent, embedded keywords not being correctly formatted and extra text not really making sense. It could be google translated Mandarin into English, but it reads a lot worse than that. It looks good and the core concept is there, but it's unpolished and has a rather rough on-boarding phase for a new player. The tutorial needs to cover the game mechanics. Currently, only the basic combat mechanics are explained, leaving other mechanic
Near miss for me - though the art style is cool, its utilisation of picture book story narration makes it hard to immerse/invest in the story, after that you're just killing things that get in your way as you auto travel from place to place... Combat on normal was DD knockoff and felt bland, repetitive and simple. Didn't try hard mode in honesty as I couldn't see it adding much and I wanted a refund... If you like the sound of a Chinese simplified Darkest Dungeon with animals instead of cosmic horror entities, then it is well priced; but it just felt all in all to basic for me :/
I was not expecting much but this is an honestly really good "Furrest Dungeon" Game. There's a ton of characters to recruit, all with oddly neat mechanics, a bunch of loot, and even has difficulty options, in case you are just looking to unwind instead of bang your head. Amazing art style too. Incredibly worth it at a fiver.
The game heavily inspire from Darkest Dungeon. I didn't expect much but the game actually amazing for its price. The game has amazing Art and Visual with unique story telling which remind me of Sdorica. all the characters and enemies are really great both art, mechanic design and skills. The game UI at first is a bit hard to navigate but after a while i get used to it quickly. if you looking for turn-base rpg like DD with dark fantasy art style especially with "FURRY" I recommended to play this! ;D
-Game seems heavily inspired by Darkest Dungeon and that is a huge plus -I will say tho i have only played for an hour and some of the menus are a little hard comprehend - For 5$ this seems like a great value !! -Will continue playing!!
Structured threads, verified dev answers and player expertise without chat noise


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