
If it's not cool, it will disappear. If you're not cool, hide. MechaNika is here.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Hail the god of carnivorism Mechanica is a traditional point&click game with some dark humor. It’s short but it’s funny and enjoyable from the beginning to the end. You play as a little girl who hates the world and she starts assembling device which will help her to destroy everything she hates, which is basically…everything. So you start looking for the items and do this in a traditional point&click style. Collect items, talk to people, use/combine the items. There’s nothing different or special about gameplay. Mood, humor and characters is where this game shines. It’s a small budget short game but it’s well done. Characters are interesting, especially Agatha (I see they even made a separate game about Agataha) who seems such an interesting persona. The game world is full of dark humor, the world is messed up just like the real one, it's like a mirror of the real wrold. Graphics are
Nika Allen is a seven year old child genius in world that she despises. Being a genius she has the capability to do what we can't do when we are disillusioned about the way we live: Destroy it if course! I thought children were supposed to be untouched by the cynicism and bitterness we feel about the world today from our teenage years... This is a point and click game where you will help sweet little Nika gather the items she needs. In case you miss this if you double click on Nika she will run like her life depended on it. The art is not anything to write home about. Despite the simple, drawn childlike style this is a game designed with adults in mind. In fact the choice of art style is good choice for MechaNika because it lightens the dark undertones and humour in the game. Give this plot to another developer and we would be reviewing a horror game not a short point and click. The s
MechaNika is a short, but quite good and entertaining point & click adventure. It looks like a game made for children, with its simple yet charming visuals, but is definitely aimed at adults, with some quite twisted and dark humour in it. Nika is a young, intelligent girl, frustrated by the world around her. So she plans the invention of MechaNika, a giant robot with which she wants to take revenge on the whole world and destroy everything that is not awesome. Help her assemble all necessary parts and get to see yourself all of those hilarious things not awesome. Meet hobos with cats in their beards, male pro*stitutes and Martyr Pig, who sacrificed itself to show us how good sausages are, amongst other unusual characters. Controls are simple, as you would expect from a point & click adventure game, puzzles are logical and not too easy at times. The humour is often quite black and great
First of: I´m a big fan of Point and click games. I found this game, it seemed interesting - So i bought it. Directly at the start you have a unskippable tutorial, which I personally dont mind. It was a nice, fun one and not like really bad. And the end of it just made the real game possible. You start of as Nika, a 7 year old, which doesnt learn anything in school. SO YOU DECIDE TO DESTROY EVERYTHING WHATS NOT AWESOME TO YOU! You´re suspended for 1 week from school...again. Perfect time to make your plan reality. Trough the game are several "easy" puzzles, sometimes its so easy I got them at the end because I was helpless and did like every Option. The most difficult in my opinion is cracking a code which you need later. So what makes the game good and what does it bad? PRO: +Puzzles +Humor +Price +Tips help but dont make it to easy +Hints everywhere (if you understand them) +Fun
A fun, first adventure in the MechaNika world. The prequel is equal in many ways. The story is linear and the puzzles are mostly straight-forward, but that should not stop you from enjoying the game. Additional Details Operating System Ubuntu Linux 14.04 x64 CPU AMD FX-8350 GPU GTX 750 Game Saves Automatically at each scene, manually through inventory Technical Notes No problems
MechaNika initially presents itself as a cute children's adventure game but quickly turns dark, as pervasive adult themes slowly permeate the game to an absurd extent. This is a point and click style game with simple puzzles and basic conversation trees. The art style and soundtrack play a stark contrast to the premise of the story; the protagonist, Nika, is a 7 year old girl with dreams of taking over the world due to her internalised conflict - that she tries to hide with a smile - for being neglected by all of the important people in her life. There are a huge amount of pop culture influences and references littered throughout, some more obscure than others. Whether this destroys the immersion depends on the player but, personally, I found myself undecided on how I felt about certain situations, such as the obvious Matrix references that break the fourth wall as they were too far too
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