
The game uses pixel sprites, with characters drawn in a classic American comicbook style. Fossil halls, greenhouses, hedge mazes, botanical gardens, underground cave systems...scenes appear one after another, presenting a visual feast. Unique lighting and shading technology creates an engaging atmosphere and a wonderfully immersive experience. The game embraces the spirit of early suspense novels, interspersing classic cultural elements throughout the story. Adopting an overhead world view, the world is composed of anthropomorphic animal (furry) characters; the social structures, folklore, and ethnic relations of this world are all waiting to be discovered by players!
Strange things seem to happening one after another at the mysterious mountain sanitarium, and the curse of the alchemist family is spreading. Legends, midnight societies and ghostly patrons are just a few of the curiosities to be investigated, but maybe the mystery runs deeper than once thought. Gather clues and delve into the mystery to discover exactly where this story will go... Discover a large number of collectable elements along the way, including character information, folklore, objects, copied notes, photos, and even intercepted gossip. The game also features a variety of achievements, with certain choices and actions unlocking them. Fortune favors the bold.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch | |||
| Simplified Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I offered to do free localization work to fix this game's English translation. Many, many others have offered assistance in translating and localizing to other languages since its release. Instead of taking up the enthusiastic fans' offers, they decided to use AI for translations. This not only means countless people NOT being hired for work, but also shows how little YiTi/Gamera care about this game's community and the quality of the project overall. Absolutely disgusting behavior and mindset to have.
The terrible broken english is made even worse when you realise they used AI to generate it instead of hiring actual humans, the community even volunteered to do it. The artwork is beautiful and the soundtrack is lovely but its let down by the writing and for a game that's mostly reading things, it's not great.
I really wish I could recommend this. The game is absolutely beautiful and I think it deserves to do well. It plays well, and it is great in nearly all aspects except for the most important one - The English translation is absolutely horrendous. It is a struggle to understand what they're trying to say half the time, and this is bad when it is a MYSTERY ADVENTURE game. I wish they would improve it but after a long time of people giving feedback about it, it seems like they decided to rely on AI as a stopgap measure, which is really... not great. So, if you speak Chinese, super hearty recommendation. But if you need to play in English, this will be a frustrating struggle. I hope the devs are able to just hire a translator or crowdsource help somehow rather than relying on AI because so far, the AI is getting things like context, past references and all that kind of stuff absolutely wron
Ok, let's get the furry jokes out, because this game isn't even shy about playing into that. In the first seconds of the game you get introduced to your character, a bare cheated chiseled wolfman and the game definitly isn't lacking anthropomorphic animals that are suposed to be various degrees of hot. So yeah, it's definitely furry bait. But even if you think that's weird, try and look past it because Mercury Abbey is pretty damn good. Excellent adventure game with great characters, and a thrilling mystery, fantastic pixelart and a solid soundtrack. It's unfortunate that it get dragged down a bit by a pretty bad English translation. We have everything from characters changing pronouns mid conversation, strange usage of words and phrases that's probably due to a direct translation but with no regards to how that would sound in English to outright misspelled words and things like a cha
First of all, the game is gorgeous. I know some people might not want to play this game because of the characters, but this is a spectacularly beautiful game. The level of details even for things that we don't need to interact with is just breathtaking. The music is perfect for every scene so far. The mechanics are good, I need to get used to pressing a button to get up and down for a bit, but nothing is difficult so far. Thank you for the hotfix, btw, I respect the work. Okay, this is just me especially because I do work as translator and proofreader, but I found some more typos in the dialogue (I am in Chapter 4 right now). While it's not a major issue, I hope some day in the future you guys will edit the text to perfection. I'm really enjoying the story so far. I love the character designs, I absolutely love the little things like the invitation card, the posters, the diary. I love
This game was just absolutely gorgeous! I loved every character and every bit of the adventure. When I was finished I wanted to continue the adventure! I need more Uncle Harrod and Willie adventures! Especially, after that cliffhanger in the epilogue. The only critique I have is... PLEASE! Have someone go over the grammar and spelling. There were MANY times where I was struggling to understand what I just read (And I do have issues with reading, especially if I am reading out loud). Missing words, words switched around, or things just said in a very strange way that made no sense, and spelling errors. Other than that, this was a splendid game! Loved the adventure and all the characters as they were beautifully made. Well done!
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