
The attack is under way. The armed forces are mobilized. Violent battles are happening across the whole globe. You are the commander of an elite warrior platoon and find yourself in the midst of large-scale war events, and your actions will determine whether blood-hungry monsters will destroy our planet, or if humanity will come out victorious! In this Tower Defense game inspired by the Alien Shooter series, you will not just build towers to protect your territory, but will also get in charge of a platoon of elite warriors. Each one of them has their own field of specialization, unique features, as well as development possibilities. It is also possible to equip each class of warriors with weapons of your choice.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Korean |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I've played lots of Tower Defense games and this is a fun one with some interesting twists on the genre you don't normally see. The developers are best known for their isometric run and gun shooters and this is their first foray into the TD genre and the influence of their previous games are clearly shown, both for good and bad. I'm assuming you already know what TD games are so I can skip the lengthy explanation of their basic designs. +Positive +There is a mechanic that as far as I'm aware is unique to TD games: you must periodically spend earned in game money to reload your soldier's ammo. This is a controversial game mechanic to some who prefer more relaxed TDs where you place your soldiers (towers) and sit back and relax. I however find this mechanic exciting because you must constantly pay attention to what is going on, keeping you involved and alert. Forgetting to reload a soldie
This isn't a review, just an fyi. I almost didn't get this game because of all the reviews talking about how obtrusive and annoying the reloading mechanic was when, in fact, it's easily ignored. There's multiple ways the devs have added (probably after those reviews.) You can enable an auto reload option, by pressing T with a troop selected, this automatically takes the money out of your reserve when the troop gets low on ammo. You can also buy extra magazines by clicking multiple times or pressing R multiple times. This gives the troop a large stockpile of ammunition. [EDIT] Found out there's actually an AUTO UPGRADE button in the menu, so you can ignore the reload feature completely, except for the money getting taken out in small amounts ocasionally. Just thought people would like to know since the negative reviews almost made me not buy it.
I have strange feelings. Usually, the game is just boring and I don't want to continue. There is another thing with this game. I want, but I can't. I wish I could like this game but every time when I give this game a try it makes me angry after 10-15 of gaming. What I like: - The huge waves of monsters which die with a lot of blood and explosions. Yeah, I like visual of part of the game - There is a lot of ways of improving the power of your squad: new units, a training to get boost of characteristic and skills points, new weapons, and consumable items. - A little skill tree for every unit (tower). But the balance of skills is bad. Some are really useful (like +100% damage to armor for militia) and some are not (+1% damage for the grenade). I think the game designer was drunk and forgot to add some "0" letters. - There are 40 levels + survival mode for every of them. Also, there are end
Pros... - It has a random loot system for weapons. You get random weapons from buying supply crates, and sometimes a free fixed weapon during a mission from shooting a "hidden" weapons crate. - Each Character/Tower type has a skill tree. You spend money to level them up. - If a level is too difficult, you can easily grind out some money. By replaying a level or doing endless mode. - At the end of a level, the ground is completely covered in green dead alien goo. - In the settings menu there is an option to enable "auto-ammo reload". I really enjoy this setting, since I don't feel like constantly clicking on my people to reload them. Cons... - I've done 9 mission so far, and the enemy variety seems kind of limited. It also would have been nice if each area ended with a mini-boss of some sort.
A good tower defense with amazing feel of physicality. What distinguishes this TD from others are these four things: Weapon slots, reloading, random loot and physical simulation. There are seven towers (soldier units), each with its own permanent upgrades and three weapon slots. Weapon slots are the first innovation of Alien Shooter TD. The cheapest weapon determines the tower price. After placing the tower, you can upgrade to the more expensive two weapons, whose price in turn determines the upgrade price. This alone makes you think about how to equip your soldiers. You want them to be as cheap as possible in the first waves, but you also don't want to equip them with a peashooter so they are not useless. And for the hard or endless levels you want them to scale as high as possible, so equip them with the most powerful (and usually most expensive weapon). That's not all you have to co
One of the best tower defense games that is very hard in the beginning Different soldiers almost all are awesome (except sniper so useless) You can upgrade your weapons and spend cash to get legionaries Tons of different difficulties and enemies! You have spend money reloading your soldier's ammo You can spend money training soliders Love the concept!
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