
Explore this lovingly crafted world with all its odd inhabitants as you deliver messages to the spirits. Make your mark in the wordless narrative - with a Tiny Echo.
Might and Delight invites you to the ethereal otherworld of Tiny Echo and poses the question – what lives do the little spirits of the undergrowth live? Take a walk into a never before seen realm and explore a tranquil and mysterious world teeming with peculiar creatures trying to lead their unassuming lives. Uncover new locations and characters by solving puzzles in this lovingly crafted world as you play the role of Emi tasked with delivering messages to the spirits.


Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The unique artwork made this game stands out. I would categorize Tiny Echo as an atmospheric game. You control a courier named Emi who got letters from many people (I'd say wishes or prayers, not letters) and she proceeded to hand them to the spirits who do this job. Those spirits will be asleep or busy and this letter will wake them up to proceed with their jobs, such as providing fire or rain. There is a total of 13 letters to deliver and some straightforward puzzles to solve. The whole game may take an hour to finish if you know what to do. https://steamcommunity.com/sharedfiles/filedetails/?id=1365895253 I liked the art, each spirit has its unique style, and each area has a different color, they really did a good job with it. Same goes for the atmospheric soundtrack. The achievements of the game weren't hard to acquire but my problem was the lack of a map. You'll find yourself walki
An indie game developer don’t need to make rich budget title with highest possible graphic setting, massive database or even a long up and down plot line to be successful. “Might and Delight” is such a wonderful small developer that has been successful just by make small good games. Look at this title, it doesn’t have insanely grand realistic 3D graphics, It doesn’t have ultra-high spirited Rock’N’Roll Music, It doesn’t have up and down twisted story line. The game can be done in 100% within 1 hour of time and less than 300 clicks of your mouse. It still able to achieve a good 97% positive rating and me proudly pronounce a very enjoyable and enlightening one hour of game fun. The world is in despair, the elementals and aspects of the world are all in slumbers. Prayers of mortals went into form of letters that dropped responsibility of delivery those prayer to a little eyeball mail de
I really liked Might & Delight's previous games, or at least aspects of them, so I was excited to try Tiny Echo. At worst, I expected to find it "nothing special". But I think it's actually pretty bad? This is a point n' click game that takes 1.5 hours to finish. The biggest problem I have with it is that I see absolutely no reason for this to be a game. There is not a single thing in the game that uses interaction or choice in any positive way. There are no real puzzles either - the game is so small that every time you "interact" (read "click"), you solve a puzzle. You just go in a straight line from start to finish clicking everything in sight in each area sequentially and you'll reach the end. The story is completely separated from the player's actions, there is nothing challenging, I don't get it at all. This would have probably worked much better as a small animation? The secon
No grand story, no words spoken. I came to deliver letters to spirits and left feeling quietly comforted. Sometimes, the smallest echoes stay with us the longest.
The game is rather short with me taking ~75 minutes to play through it. However I've found this to be a nice, creative and a bit different experience to play through. While it doesn't have any explicit narrative, one can interpret more or less details into it. Especially considering the short playtime this is nice to spontaneously play through on an evening. As other reviews have mentioned; *yes* it doesn't have any complicated story or puzzles, but it is a nice little game to calm your mind a bit and just experience it.
This game is pure art! Its gorgeous... and then some ;). When I got it I honestly didnt expect much, was looking for some easy mindless fun, but what I got is one of those special gems that you find only by some mistake or destiny :P. Its game where I cherish every moment while I play it, its like drinking that nice belgian beer or some nice italian wine or treat yourself to a sweet tasty meal that only some Michelin star chef can make. You can eat McDonalds radioactive trash or drink some beer that tastes like sewage, fill your stomach and call it a day. But you would miss that sensory overload in your brain that happens only when your taste buds are stimulated with...the right high quality stuff. You see this game is that stuff as far as video games go, yeah you can play trash and have your fun for hour or two and go on with your day. This one...is a treat. Super relaxing, imersive an
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