In Ion Assault players wield thousands of Ion Particles to blast, fry and disrupt anything on screen as you see fit! By centering its gameplay around its unique fluid and particle physics system, Ion Assault adds a twist to arcade style space shooters! Utilizing its dynamic level intensity, Ion Assault is both accessible for the beginner as well as challenging for the skilled gamer. The faster you destroy obstacles, the more enemies the game will throw at you, so play it safe and clear one obstacle at a time or go crazy and see how many enemies the game can throw at you for a maximum score!
Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Pretty Asteroids-type shooter with lovely particle effects and graphics. Sadly, the novelty of the particle effects soon wears very thin and each stage becomes a chore of gathering particles and killing asteroids - not very challenging or deep at all. The add-on weapons, such as seeking drones or mines add very little variety to your shooting arsenal and are nowhere near as powerful as a full ion blast, so you end up just sticking to hoovering up particles and shooting them at rocks and enemies. To make things worse, the music is terrible. I mean, just terrible. Each sector (consisting of 6 levels each) has its own music, which consists of the same 30 seconds looped over and over again. Its not bad enough the gameplay is so awfully repetitive, the music makes things worse by adding to the monotony. Get this if it comes with a Humble Bundle, or you REALLY want a shooter for a buck or so
81 / 100 Neat Asteriods clone updated for the 21st century with intense close combat & relentless 'bullet hell' gameplay. Visually very detailed, great particle effects & animations, & good replayability as you keep pushing for better combos & scores. It won't take you long to get through the Story mode (honestly its pretty short), but its still fun to replay trying different techniques & master the control of your particle weapon to get the bigger chain combos. Your weapon works by sucking in the surrounding particles then shooting them out at high velocity. More particles the bigger the shot & they can also rebound for bonus damage. They can be used in defence too. Can be a bit tricky to get the hang of it but once you do you'll find yourself smoothly clearing the arena inflicting maximum destructive force! The game arena itself is not much bigger than a single screen (there is some
I have this game for PSN as well. On the surface it looks like a new school version of the arcade classic Ateroids. It is a simple mouse and arrow key game with a few special weapons. The objective of each stage is simple.... blow up all of the asteroids. There is an option to use the X-Box 360 controller, but there is no menu support for the controller which leads you having to use the mouse anyway. To top that off, the targeting is literally rotating the ship instead of just aiming at something. Ion Assault has a few twists that make the experience both better and worse. The improvements to the experience are simple, variety of enemies and boss fights in the story mode. These are the only good things about the game that add to the old Asteroids formula without taking away. Now for the negatives, lets start with the fact that you need to absorb ions to shoot. This means you need to ho
Another lazy arcade shooter. They make for lovely light shows but doesn't change how basic and boring it is. This one has the added bonus of obnoxious attack mechanics. Holding the mouse quickly gets old. Honestly it just makes playing this feel like adding an extra chore to my day. Hard pass.
Length of Time Played: 6 Hours Distance Played: Beat the Game Personal Grade: C+ Opinion of Each Aspect Grading System - Outstanding, Excellent, Good, Acceptable, Poor, Horrendous, Abysmal Gameplay: Acceptable Controls: Good Graphics: Acceptible Stability: Acceptable Difficulty: Good Sounds: Acceptable Music: Horrendous Story: N/A Notes: + (Positives), = (Small Gripes), - (Negatives) + Constatly engaging gameplay keeps you on your feet. + Plenty of power-ups to assist you in staying alive. + Unique way of killing enemies by absorbing particles. = There can be so much stuff on the screen at once that it can be disorienting. - Enemy fire can blend in with the background which can result in some rather cheap deaths. - The music is bland and uninspiring which takes away from the gameplay.
At first, it can be visually overwhelming, there are particles flying everywhere on the screen. But soon, as you start sensing about where your ship should be, and master the control, that stops being a problem, and you're free to fully enjoy drifting through the "cosmic supper", in an exceptional visual spectacle. It is fairly challanging, but it's about right, just enough to give you a sense of purpose and achievement. It never went overboard to becoming stressful. I just wish it had more diversity. Maybe an upgradeable ship, other challanges, skills / other power-ups, more remarkable locations, etc. It is an OK formula, but it can't keep you for long, given what today's gaming has to offer. The later stages don't add anything new, it's just more of the same, with some visual changes, and as a result, the campaign is very short.
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