
Rising Islands is an adventure game where you'll have to combine fast-paced action with quick thinking. Jump, shift, grind, dash and wallrun through a fantastic world that is fraying at the edges. New challenges await around every corner.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
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| Russisch | |||
| Englisch | |||
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| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Pros Oriental influenced soundtrack and character design Neat wallrunning and dimension shift mechanics Time trials great for speedrunning Cons Short Buggy Lacks polish Lousy story Platforming flow just sucks Too much precision required I seriously wanted to like this one; it's a shame that this honestly has too many flaws associated with it. Rudimentary bugs that anyone could find suggests that this game was either QA-tested incompetently, or not at all. The story isn't great either, all you have to do is to rescue crystals and relics from some evil guy, and the ending is a complete cop-out. It's also hampered by a lousy stock font. Levels aren't really designed that great either; you cannot really seem to maintain a nice flow of running and platforming because some elements are designed in such a way that it kills the flow. There's a ludicrous amount of precision required to solve s
NOTE: This game was given to me by the developer for review purposes. This did not influence my review in any way. ========================================================== ---------------------------------------OVERVIEW------------------------------------- ========================================================== Rising Islands is a third-person 3D platform game from a new indie development team. You play an unnamed heroine with assumed responsibility for saving the world from chaos as a corrupted guardian attempts to use three relics for his own selfish means. By taking the power of dimension swapping and using various acrobatic feats to traverse the broken landscape floating in the sky, your goal is to retrieve the relics and restore their protection to the world. Or at least, that's what I've been able to pick up from a few hours of play, anyway. ================================
I think it's a short, but funny game. Sadly the controls are very bad with keyboard and mouse, so it sometimes also seems a little bit buggy. There isn't a big story.. But there is kind of a story which tells you the reason why you're doing all this. The music is nice. The achievements are easy to get (for the ones who want an easy 100% game). You can collect crystals. Most of them are easy to find but for some you have to search a little bit or even more than a bit :D (I liked it) You'll probably die many times although it isn't that hard. There are some cons but I really liked the game. So if you're not into a big story but into a short game you can play in between - you should give it a try :P
It starts like this: you are running down on a wall, you must quickly change your dimension in order to avoid the electricity, you do so, land on the platform, then boom you’re dead. What happened? Well you see there was a red ball on the platform that you were trying to jump on, that has the hitbox the size of the state of Texas, and if you just so happen graze, you’re dead. But if by some miracle you manage to avoid that, you have to run on the wall, platform, grind on a rail, turn dimensions but then quickly turn back to grind on the rail again, but make sure to platform again, so you can later dash to another area and... Do you see where I’m going with this? https://www.youtube.com/watch?v=tF_hcZH1nbo Full Written Review.[www.gameskinny.com]
Rising Islands is not by any means a prefect game. The controls are a bit janky; the graphics feel a bit dated in places; The levels are a bit too open and empty. But putting all that aside the gameplay is still good and it is great fun to speedrun.
Rising Islands, Sinking flaws Rising Islands is a third person 3D platformer, One that has both and well positioned camera, and at the same time stubbornly locked forward through the level, at all times. It's fine in that, from there i can judge my jumps. But The way it's forced, is rubish. a huge problem just looking for collectibles, and otherwise exploring the map. And because it has to be so limiting, the controls are also a problem. Imagine it as driving a vehicle, controlling it only with WASD. you can't suddenly stop and turn around, you can't strafe, and you sure as hell cant control the movement with the camera. That's how the game is made to be, and after awhile i got used to it. It has potential, but somehow came out a bit clunky. This much i accepted and took it for what it was and had a good time. I actually had problems with the game that need and should get fixed: -
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