
Join a gothic battle where Good confronts Evil using roguelike deckbuilding mechanics. Play as either side, invading Alaric's Castle, or as Alaric himself defending against the invading heroes!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
So it's not necessarily that I think people shouldn't play this game but I think they should know some basic facts about it before buying. First off: this is basically 2 COMPLETELY separate deckbuilders in one. They don't interact at all as far as I could tell. Reign is a complete clone of Monster Train and I've heard from other reviewers that Deliverance is a copy of a game called Fate Hunters (I haven't played this one but if it's not, you can describe it as a pretty vanilla deck building experience). And I wouldn't say that Reign even really iterates on the Monster Train formula at all, it's pretty much just a weaker version of it. It's not that the game isn't fun on its own, but it's definitely not special or unique. It's kinda like the "we got Monster Train at home" game: the visuals are OK, the sound is mediocre (essentially no music), character/card design is fine at best. So it
Deliverance & Reign is an extraordinary game that offers a captivating gameplay experience with its two distinct modes. The first mode takes you on a daring quest to storm a castle and confront its ruler, while the second mode lets you assume the role of the evil ruler defending against relentless attacks. The game's ability to seamlessly switch between these perspectives adds depth and replayability. https://steamcommunity.com/sharedfiles/filedetails/?id=2973333761 In the first mode, as you embark on your quest, you'll find yourself strategically navigating through the castle's rooms, battling fierce adversaries, and overcoming various obstacles. Each room presents a unique challenge, testing your tactical skills and resource management abilities. The ultimate goal is to reach the ruler and confront them in an epic showdown. The sense of progression and the satisfaction of overcoming
The game is okay, but there is a high degree of amateurishness with the overall presentation and design. There are a lot of very similar games that are much better. It is a C+.
Wow. All this for under 8 bucks. Seriously; this is an absolute steal. I would easily pay 30 bucks for it. There's tons of cards and charcters and such to unlock in both modes. Both are very different from each other and play in a way that stands out from other card games. They are VERY fun and addicting. I've only run into a few bugs, very minor. There are descriptions for EVERYTHING just by hoovering but you can also right click to inspect. If you like rogue card battlers you will not want to miss this.
Yeah, I dunno. It's not great. It's pretty simple and straightforward, but almost too much so. The fact that you can lose all your treasure if you die is frustrating. So, I've been quitting after a floor or two to not risk it, which doesn't feel good. There doesn't seem to be much meta progress. Just some items you can swap. You can't change your starter skills, which are terrible. It could be good, but it needs something more.
Playthrough for Deliverance Mode -- https://youtu.be/VYxUGk5pvx8 Playthrough for Reign Mode -- https://youtu.be/PgAuVZCIdz8 What we have here is two deckbuilders rolled up into one package with at shared theme. Play as the heroes assaulting the castle of Alaric, the big bad. Play as Alaric defending his castle against the puny heroes. --- Discussion of Deliverance Mode --- Deliverance plays much like your typical deck builder, ala Slay the Spire and the like. You get a deck, you go back and forth with the enemy, you move forward a room and eventually up a floor. What I liked about Deliverance is the fact there was no mana or limiter; if you could keep drawing cards you could keep playing and potentially end the room quickly. Status effects are introduced with the mechanic of being replaces by the next one good or bad. Really helps you out sometimes when you lack the card to heal your

Win a run without using any God's Assistance

Complete a run on Hell Layer 15 (Reign)

Defeat Alaric by only playing Skill and Heroic Skill cards.

Complete a run on Hell Layer 10 (Reign)

Win a battle without summoning any minions. (Does not include Alaric).

Complete a run on Hell Layer 15. (Deliverance)
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Structured threads, verified dev answers and player expertise without chat noise


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