
Duke of Alpha Centuri is a space shooter with amazing graphics. The main goal of our game is to have a lot of fun while blowing up hordes of different types of enemies. Engage in boss fights, upgrade your ship and ship systems until you are able to show off in an endless mode. The game is designed to fit any player, from the beginners all the way to the skilled ones. And also It has different difficulty settings to make it more challenging.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Look - I knew what kind of monster Duke of Alpha Centauri would be before I even booted it up. I knew it wasn’t aiming to give me the time of my life – that it was using other means and devices to hopefully scavenge some money out of those unfortunate enough to be drawn into its web. Yet, like the car wreck you drive past on your way to work, it turned out it was just too hard to look away from and ignore. And, with a coupon providing such a massive discount on the title in my possession, I couldn’t help but stop and look closer at how much of a garbage fire this really is. The observant among you may have noticed I mentioned that “other means and devices” are at work here, and are wondering what the heck that means. The answer to that is quite simple – Duke of Alpha Centauri is using and abusing the Steam trading card and achievement systems, in a way that those desperate to get as ma
Duke of Alpha Centauri is a space shoot 'em up that is easy to play but get's progressively harder as you progress through the planet systems. The attacks come as sorties and you must destroy a set number of enemy vehicles in various of realtime stages. Your ship is equipped with shields and a hardened hull so you can take some abuse from the incoming fire and obstacles (with a repair button). Some of your enemies have their own hardened hulls and shields requiring multiple and prolonged gun fire to destroy. There are twenty levels and two boss stages (level 10 and 20). One thing I like about this game is the continued upgrades of the ships subsystems (based on points and player levels) really mean something and makes the vessel oh so much more powerful. The final level is 20, and after that you can play an endless level for as long as you like. The only down point to the game is the la
This is a decent game, especially for the price (I got it on sale for 59 cents). The music is well done if you like the sort of club music style. The achievements are easy to get. The game offers a couple hours of game play with decent controls and pretty sound effects. The game isn't perfect. Early on the loading screens are longer than the levels. The asteroids are much weaker graphically than everything else on the screen so they distract. The hit box on your ship is slightly bigger than your ship, so you will get hit by stray fire when you are not expecting. However, the level design is well done. You earn experience and upgrades for your ship, and I was able to customize my playstyle as I got a sense for how the game progressed. You get a good feeling of power with all of the bells and whistles they throw on your ship, and yet control is pretty easy. Overall I think it is worth
Great Sidescrool shoot'em up. Many levels Many Achievements Upgrades Different Settings Many Enemies Cheap Playtime is around 3hrs but for that Price thats absolutly alright Recommend
This Game reminds me of Gradius (SNES) but it has no Power-ups and its way shorter and easier than i expected.Its still nice,its cheap,it has achievements,so yeah...Thumbs up!
Short Version: It's not terrible, but buy it when it's on sale. Long Version: Graphics: Ok, not great, the levels and ships really aren't much to look at, the particle effects are simplistic, like you'd see in a directx or opengl demo in 2005. The only real visual difference between levels is the planet in the background. 6/10 - above average Sound: Sound effects aren't bad, not jarring, not much here. 7/10 - good Music: Doesn't fit the game at all, sounds like bought tracks, plus the game just randomly shuffles them and plays one during whatever level you're in. 3/10 - poor Controls: Has keyboard and controller binding, so that's a plus, though my dualshock 4 which works fine in other games just constantly reads as tilting the stick up no matter what i set, so controller had to be unplugged to play. The game is clearly hardcoded to check the wrong axis for this controller
Structured threads, verified dev answers and player expertise without chat noise


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