
1936: Soldiers of the Third Reich roam the world seeking occult weapons for their insane plans of conquest. When Fenton Paddock, a former British soldier and hapless smuggler, is asked to look for his friend Richard, who went missing in Tibet, he has no idea that this search will lead him across three continents to a secret that could turn the whole world upside down. Enough mystery? Not in the mood for another crime story? "Lost Horizon" brings the classic adventure back to its roots: the 1930s, exotic settings all over the world, and the dangerous quest for one of the greatest secrets of mankind makes adventurers' hearts beat faster. The Makers of the award-winning Secret Files series invite you to experience a technically outstanding, carefully designed game featuring an absolutely thrilling story at the side of Kim and Fenton. Key features: Unique handmade graphic style Exotic settings you've never seen before Movie-like story by novelist Claudia Kern Both realistic and funny dialogues Excellent technical appearance and minimal system requirements Fast-paced presentation of the exciting story in movie style Innovative puzzle design, always fair and logical
1936: Soldiers of the Third Reich roam the world seeking occult weapons for their insane plans of conquest. When Fenton Paddock, a former British soldier and hapless smuggler, is asked to look for his friend Richard, who went missing in Tibet, he has no idea that this search will lead him across three continents to a secret that could turn the whole world upside down. Enough mystery? Not in the mood for another crime story? "Lost Horizon" brings the classic adventure back to its roots: the 1930s, exotic settings all over the world, and the dangerous quest for one of the greatest secrets of mankind makes adventurers' hearts beat faster. The Makers of the award-winning Secret Files series invite you to experience a technically outstanding, carefully designed game featuring an absolutely thrilling story at the side of Kim and Fenton.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
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| Englisch | |||
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| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Lost in a sea of shovelware As a fan of point&click games i decided to try this one. I didn't expect much from this game but it surprised me very much. At first this game might not hook you up. Poor graphics and laughable voice acting at times might be repulsive at first but when you advance further into the game you start loving the characters and story. This is a traditional point&click game, you walk around, pick up items and use them. Beside that there are lots of dialogues. The story involves nazis and supernatural powers which will take you to different locations around the world. I love when games have completely different locations, every location feels fresh and you start exploring it and uncovering its secrets. Lost Horizon has a vibe of Indiana Jones and Broken Sword. At least i felt it. After some time you just kinda fall in love with this game. I know at times it tries to
Lost Horizon is not innovative, but what it does, it does really well: It provides a 12 hour long, action-rich and not complex point and click adventure game with a captivating cinematic style. My new favorite adventure movie game! Even though the game took just shy of 12 hours to complete, the gameplay itself is not very complex. The game itself plays in a very cinematic way, with quite a few cutscenes with the ingame engine, a movie-like story and lots of dialogue. Luckily, all the dialogue and the cutscenes are skippable, if you wish to do so. I really enjoyed the very linear story and also linear puzzles, which make this game feel like an interactive Indiana Jones movie. Just be aware that there are absolutely no choices to make which send the game in a different direction. The gameplay consists mostly of the typical point and click one, which boils down to inspecting items, storing
You can tell a lot about the game by its ending, or - more precisely - by the feeling you get when you've reached it. If you feel like "at last! my suffering is over", or "and that's it?!", or "wtf was that?!", it means the game probably did not deserve to be finished at all. If you forgot where you are or who you are and it was you who was that guy who kissed the girl in the end - that is the sign of a great game. But when it comes to _good_ games, one can always be recognised when you feel sad that it's over. And that's exactly how I felt when I finished Lost Horizon. The game is safe from anything edgy or grandious to be an outstanding title, and that's probably why I have completely missed it when it came out. But with its beautiful art, solid feel, enjoyable puzzles, super easy mechanics and pretty good voice acting, it's far from being a waste of time. I'm sad it's over not becaus
I adore this game. Yes, it's a recycled Indiana Jones knock off--but frankly, I wish there were a few more games like it. Lost Horizon is not complicated or complex gameplay, and the puzzles are kinda crazy at times, but it's just so much fun. The voice acting for Fenton Paddock was perfect--he had a lot of personality and was consistent through the game. One of my favorite lines toward the end of the game when you try to get him to fight someone is, "When have you ever seen me fight anyone??" It's a classic point and click adventure, so if you're used to that kind of gameplay there will be few surprises. It's all about how engaged you are by the story and the voice acting. My advice would be to try the demo, and if you find it fun, this will be worth the buy.
It plays like a classic adventure movie turned into a puzzle game. It may not be flashy, polished, or especially innovative, but its familiar charm still makes it enjoyable throughout.
Overall, I thought this was a fun point and click adventure. It doesn't compare to classics of the genre such as Full Throttle or The Longest Journey, but I still found it entertaining. Pros: Beautiful artwork. Plenty of challenging and rewarding puzzles. One play-through took me about 11 hours. Fairly stable product (only locked up once). Cons: The story is so-so, and I found a couple of the jokes offensive. A few early puzzles were far too easy, and a couple puzzles later in the game made no sense at all; I beat them only by trying things totally at random. Also, the main character is kind of a jerk and not particularly likeable. Overall, though, a fine game at full price ($10) and a steal if it's on sale for less.
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